-
Notifications
You must be signed in to change notification settings - Fork 141
/
model_foundry_output_response.go
144 lines (115 loc) · 3.6 KB
/
model_foundry_output_response.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/*
Wasp API
REST API for the Wasp node
API version: 0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apiclient
import (
"encoding/json"
)
// checks if the FoundryOutputResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &FoundryOutputResponse{}
// FoundryOutputResponse struct for FoundryOutputResponse
type FoundryOutputResponse struct {
Assets AssetsResponse `json:"assets"`
FoundryId string `json:"foundryId"`
}
// NewFoundryOutputResponse instantiates a new FoundryOutputResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFoundryOutputResponse(assets AssetsResponse, foundryId string) *FoundryOutputResponse {
this := FoundryOutputResponse{}
this.Assets = assets
this.FoundryId = foundryId
return &this
}
// NewFoundryOutputResponseWithDefaults instantiates a new FoundryOutputResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFoundryOutputResponseWithDefaults() *FoundryOutputResponse {
this := FoundryOutputResponse{}
return &this
}
// GetAssets returns the Assets field value
func (o *FoundryOutputResponse) GetAssets() AssetsResponse {
if o == nil {
var ret AssetsResponse
return ret
}
return o.Assets
}
// GetAssetsOk returns a tuple with the Assets field value
// and a boolean to check if the value has been set.
func (o *FoundryOutputResponse) GetAssetsOk() (*AssetsResponse, bool) {
if o == nil {
return nil, false
}
return &o.Assets, true
}
// SetAssets sets field value
func (o *FoundryOutputResponse) SetAssets(v AssetsResponse) {
o.Assets = v
}
// GetFoundryId returns the FoundryId field value
func (o *FoundryOutputResponse) GetFoundryId() string {
if o == nil {
var ret string
return ret
}
return o.FoundryId
}
// GetFoundryIdOk returns a tuple with the FoundryId field value
// and a boolean to check if the value has been set.
func (o *FoundryOutputResponse) GetFoundryIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.FoundryId, true
}
// SetFoundryId sets field value
func (o *FoundryOutputResponse) SetFoundryId(v string) {
o.FoundryId = v
}
func (o FoundryOutputResponse) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o FoundryOutputResponse) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["assets"] = o.Assets
toSerialize["foundryId"] = o.FoundryId
return toSerialize, nil
}
type NullableFoundryOutputResponse struct {
value *FoundryOutputResponse
isSet bool
}
func (v NullableFoundryOutputResponse) Get() *FoundryOutputResponse {
return v.value
}
func (v *NullableFoundryOutputResponse) Set(val *FoundryOutputResponse) {
v.value = val
v.isSet = true
}
func (v NullableFoundryOutputResponse) IsSet() bool {
return v.isSet
}
func (v *NullableFoundryOutputResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFoundryOutputResponse(val *FoundryOutputResponse) *NullableFoundryOutputResponse {
return &NullableFoundryOutputResponse{value: val, isSet: true}
}
func (v NullableFoundryOutputResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFoundryOutputResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}