Name | Type | Description | Notes |
---|---|---|---|
Assets | AssetsResponse | ||
FoundryId | string |
func NewFoundryOutputResponse(assets AssetsResponse, foundryId string, ) *FoundryOutputResponse
NewFoundryOutputResponse instantiates a new FoundryOutputResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewFoundryOutputResponseWithDefaults() *FoundryOutputResponse
NewFoundryOutputResponseWithDefaults instantiates a new FoundryOutputResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *FoundryOutputResponse) GetAssets() AssetsResponse
GetAssets returns the Assets field if non-nil, zero value otherwise.
func (o *FoundryOutputResponse) GetAssetsOk() (*AssetsResponse, bool)
GetAssetsOk returns a tuple with the Assets field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *FoundryOutputResponse) SetAssets(v AssetsResponse)
SetAssets sets Assets field to given value.
func (o *FoundryOutputResponse) GetFoundryId() string
GetFoundryId returns the FoundryId field if non-nil, zero value otherwise.
func (o *FoundryOutputResponse) GetFoundryIdOk() (*string, bool)
GetFoundryIdOk returns a tuple with the FoundryId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *FoundryOutputResponse) SetFoundryId(v string)
SetFoundryId sets FoundryId field to given value.