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model_events_response.go
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model_events_response.go
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/*
Wasp API
REST API for the Wasp node
API version: 0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apiclient
import (
"encoding/json"
)
// checks if the EventsResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EventsResponse{}
// EventsResponse struct for EventsResponse
type EventsResponse struct {
Events []EventJSON `json:"events"`
}
// NewEventsResponse instantiates a new EventsResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEventsResponse(events []EventJSON) *EventsResponse {
this := EventsResponse{}
this.Events = events
return &this
}
// NewEventsResponseWithDefaults instantiates a new EventsResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEventsResponseWithDefaults() *EventsResponse {
this := EventsResponse{}
return &this
}
// GetEvents returns the Events field value
func (o *EventsResponse) GetEvents() []EventJSON {
if o == nil {
var ret []EventJSON
return ret
}
return o.Events
}
// GetEventsOk returns a tuple with the Events field value
// and a boolean to check if the value has been set.
func (o *EventsResponse) GetEventsOk() ([]EventJSON, bool) {
if o == nil {
return nil, false
}
return o.Events, true
}
// SetEvents sets field value
func (o *EventsResponse) SetEvents(v []EventJSON) {
o.Events = v
}
func (o EventsResponse) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EventsResponse) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["events"] = o.Events
return toSerialize, nil
}
type NullableEventsResponse struct {
value *EventsResponse
isSet bool
}
func (v NullableEventsResponse) Get() *EventsResponse {
return v.value
}
func (v *NullableEventsResponse) Set(val *EventsResponse) {
v.value = val
v.isSet = true
}
func (v NullableEventsResponse) IsSet() bool {
return v.isSet
}
func (v *NullableEventsResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEventsResponse(val *EventsResponse) *NullableEventsResponse {
return &NullableEventsResponse{value: val, isSet: true}
}
func (v NullableEventsResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEventsResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}