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apiServer.js
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apiServer.js
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const express = require("express");
const app = express();
const port = 3000;
const bodyParser = require("body-parser");
//USE JSON Body Parsers
//JSON PARSER
app.use(
bodyParser.urlencoded({
extended: true
})
);
app.use(bodyParser.json());
/* Cross Origin Resource */
app.use(function(req, res, next) {
res.header("Access-Control-Allow-Origin", "*");
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
next();
});
/*Only for demo we are using a server defined array*/
let pokemons = [
{ name: "Bulbasaur", ability: "Overgrow" },
{ name: "Charmander", ability: "Blaze" },
{ name: "Blastoise", ability: "Torrent" },
{ name: "Metapod", ability: "Shed Skin" },
{ name: "Paras", ability: "Effect Spore" }
];
app.route('/pokemonsList').get((req, res) => {
if (pokemons != [] && pokemons)
res.json({ status: 'Success', message: "Pokemons Fetched Successfully!", pokemons: pokemons });
else
res.status(500).json({ status: "Error" });
});
//Create a New Pokemon and add it to the Database (in this case only the pokemons array)
app.route('/addPokemon').post((req, res) => {
console.log(req.body.pokeName);
console.log(req.body.pokeAbility);
//Add a new Pokemon to the Array
pokemons.push({ name: req.body.pokeName, ability: req.body.pokeAbility });
//Send Success
res.json({ status: "Success", message: "Pokemon Added Successfully!", reload: true });
});
//Remove a Pokemon from the List
app.route('/removePokemon').post((req, res) => {
console.log(req.body.pokeName);
let exists = false;
if (pokemons && pokemons != []) {
let newArr = [];
pokemons.forEach((poke, index) => {
if (poke.name != req.body.pokeName) {
//Removing...
newArr.push(pokemons[index]);
} else {
exists = true;
}
});
if (!exists) res.status(500).json({ status: "Error", message: "Pokemon " + req.body.pokeName + " Does Not Exist!" });
else {
pokemons = newArr;
return res.json({
status: "Sucess",
message: "Pokemon Removed Successfully!",
reload: true
});
}
}
});
//Listen on Specified Port
app.listen(port, () => { console.log("Server Running at PORT " + port); });