We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We鈥檒l occasionally send you account related emails.
Already on GitHub? Sign in to your account
O3D does not have an easy to use surface contouring method of the form
mesh = o3d.t.geometry.TriangleMesh.create_from_volume(volume, values=[-1,0,1], attribute_volumes={'colors': color_volume}) print(mesh.vertex.colors) # values interpolated from color_volume
We have a Marching Cubes implementation for RGBDVolume integration but we should switch to a more modern and parallel implementation like https://vtk.org/doc/nightly/html/classvtkFlyingEdges3D.html
Assigned to: intelshashi
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
O3D does not have an easy to use surface contouring method of the form
We have a Marching Cubes implementation for RGBDVolume integration but we should switch to a more modern and parallel implementation like https://vtk.org/doc/nightly/html/classvtkFlyingEdges3D.html
Assigned to: intelshashi
The text was updated successfully, but these errors were encountered: