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I want to be able to press spacebar and run a playback function that idly animates the main 3D scene.
I'm not sure how to do this; seems related to the idea of an animation playback: #2869
The text was updated successfully, but these errors were encountered:
Actually, we can do this if we can control when the renderer updates the scene.
How do I force the renderer in the GUI to re-render all meshes at a new pose, set by:
self._scene.scene.set_geometry_transform(id, transformation.transformation) If I use: self._scene.force_redraw()
self._scene.scene.set_geometry_transform(id, transformation.transformation)
self._scene.force_redraw()
nothing happens
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branch).My Question
I want to be able to press spacebar and run a playback function that idly animates the main 3D scene.
I'm not sure how to do this; seems related to the idea of an animation playback: #2869
The text was updated successfully, but these errors were encountered: