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BB CSGO Custom Weapon (Alpha v.0.1)

I am adding custom weapon models on CSGO. The results are really good. The crossbow below works like half life. I am not finished completely at the alpha stage yet. The plugin works without any other dependencies (Such as DHook or Ptah). I'm still working on this in my spare time since there are still a few things I have to do. I think of sharing this plugin in beta version according to the Supply/Demand ratio. Are there any features you want added?

AlliedModders Thread: https://forums.alliedmods.net/showthread.php?p=2704603

Natives

You can look here to see the natives.

Demo Plugin

You can look here to see the demo plugin.

Crossbow Demo Video

https://www.youtube.com/watch?v=pr5Z_PIneIw

Road Map

Completed

  • When the weapon is drop, it changes its model.
  • When the weapon is taken, other players see the model.
  • When the weapon is taken, the player himself sees this model.
  • Show custom weapon name when weapon drops.
  • Weapon model that falls to the ground when it takes a gun from the ground is incorrect.(Bug Fixed)
  • While the gun is on its back, the old gun appears.
  • When the weapon is taken, it displays the animation properly.
  • Animation is sent when the weapon is reloaded.
  • Special bullets have been added to the weapons.
  • Default weapon shells have been added.
  • Zoom audio bug fixed.(Bug Fixed) - (08.06.2020)
  • CS_SetParentWeapon will be added - (11.06.2020)
  • Incorrect gunfire sounds when the gun falls to the ground. - (14.06.2020)
  • Automatically add model data to download table. - (21.01.2021)

Uncompleted

  • Explosion Add Custom Sound.
  • Bullet Add Custom Sound.
  • OOP Design Plugin.
  • Change the weapon name in the slots.
  • The world model of the weapon does not change when the new round begins. (Bug)
  • Block F key or add review animation.
  • There is no kill icon on the top right.
  • CS_UnRegisterWeapon will be added
  • If a new weapon is given while holding a weapon, the weapon information is reset. (Bug)
  • Reload automatically when the bullet runs out.
  • If the bullet of the gun is finished, reload when you switch to the new weapon and switch back to the old weapon.
  • The physics dimensions of the weapon falling on the ground are wrong.
  • Faulty sound plays in the explosion effect.
  • Change weapon icon in slots.(This feature may not be possible)
  • Optimization will be made before moving to the Beta version. (final)

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