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godot_save_system

Setup and usage

  • Use WASD or arrows or Left Stick to move around
  • Step on buttons to activate them (they will turn green)
  • Add jolt to get better physics
  • Configs are not saved with a main game save, but with a separate button, because it is like it would normally be in the game

This project covers

  • Forming, saving and loading game data resource
  • Forming, saving and loading configs
  • Random number generators (their seeds and states)
  • Player position
  • Positions, rotations and properties of objects
  • Saving (and respawning) spawned objects
  • Saving states and inventory

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