forked from StarsX/Smoke3D
cnsuhao/Smoke3D
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
About
DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with compute shaders
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C++ 81.5%
- HLSL 17.1%
- C 1.2%
- Other 0.2%