Skip to content

DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with compute shaders

cnsuhao/Smoke3D

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

33 Commits
 
 
 
 
 
 
 
 
 
 

About

DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with compute shaders

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 81.5%
  • HLSL 17.1%
  • C 1.2%
  • Other 0.2%