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LibPE

LibPE is a simple parser for PE file format under The BSD 2-Clause License.

Design principles (May be not achieved)

Easy-To-Use

  • Get every part of PE file directly instead of RVA or FOA or even raw data structures.
  • Using reference count to manage object's life circle.
  • Support compilation to lib and dll.

Compatible with PE32(x86) and PE32+(x64)

  • No doubt, it's a must-have ability.
  • Get file info through IPEFile instead of IPEFile32 and IPEFile64, simplify your code.

Good performance

  • Do not parse any content until you need it.
  • Minimize the Disk IO.

Cross platform

  • Support windows & linux.

Why / Why Not XXX?

  • Why using basic types on windows?

    I presume most of the users are developing on Windows platform. So we should minimize the things you may learn.

  • Why using COM-like interface?

    This is the problem I grapple with for most of the time. Althrough it makes LibPE harder to use, we still use it to avoid the use-after-free crashes and to solve the cross-dll problems. And we do not need QueryInterface due to the simple class hierarchy. And also we do not support COM in order to make LibPE easier to use.

  • Why no boost?

    Boost is a very powerful tool. But you need checkout lots of code before you use LibPE. And of course, you should learn boost first before you see the code.

  • Why so many template

    When you need a new type of PE parser, define your own PETrait and change the LIBPE_FORCE_TEMPLATE_REDUCTION_XXX macro. And wala!

Copyright

Copyright (c) 2012-2013, Jiang Jinzhou. See LICENSE for details.

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  • C++ 97.9%
  • C 2.1%