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Warsow race

Some basic features intended to make vanilla Warsow race playable.

New changes

  • Sector reports are now buffered until the end of the race.
  • Top command to display records in reverse order.
  • More records are now stored (30).
  • Added quickmenu with basic commands.
  • Associate records with login names when possible.
  • Color- and case-insensitive nickname associations for records.
  • Weapon information is now saved when saving a position.
  • Allow loading prerace-saved positions in prerace.
  • Added setting a speed for the saved position (only in practicemode).
  • Limited annoying announcer sounds to once per player.
  • Simple randmap vote with a pattern to search for.
  • The kill command will now make spectators join.

Earlier changes

  • Nice checkpoint feedback in the console.
  • Disabled starting a race while alive after finishing.
  • Fixed the respawner after finishing.
  • Allow racerestart while not racing.
  • Linked kill to racerestart.
  • Fixed displaying of the top scores in the hud. They are now shown when you connect.
  • Save no more than one time per player to the local highscore file, so the highscores are not populated by one player.
  • Print finish and sector times to the console so they can be looked at later.
  • Assign saved top times to their owners when they reappear.
  • Added practicemode with noclip and position save / load commands.
  • Disabled warmup.

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Trying to improve stock Warsow race

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  • AngelScript 98.6%
  • Makefile 1.4%