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The approach with unified GH-GL tags looks really appealing from the GPU optimization point of view. But it complicates the basic solution a lot. This code with the customize gh-runner needs to be extracted to a separate project and docker files.
Also, the readme file needs to be changed correspondingly.
The text was updated successfully, but these errors were encountered:
The approach with unified GH-GL tags looks really appealing from the GPU optimization point of view. But it complicates the basic solution a lot. This code with the customize
gh-runner
needs to be extracted to a separate project and docker files.Also, the readme file needs to be changed correspondingly.
The text was updated successfully, but these errors were encountered: