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index.php
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index.php
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>GLOBAL GAME JAM 2018 ASUNCIÓN PARAGUAY</title>
<script type="text/javascript" src="system/phaser.min.js"></script>
<script type="text/javascript" src="states/main.js"></script>
</head>
<style>
.container {
background-image: url('assets/background_web.png');
background-size: cover;
}
</style>
<body class="container">
<script type="text/javascript">
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'ggj-2018', { preload: preload, create: create, update: update });
game.state.add("menu",menu);
game.state.add("credits",credits);
game.state.add("howto",howto);
game.state.add("main",main);
game.state.add("finish",finish);
function preload() {
game.load.atlasJSONHash('mosquito_sp', 'assets/mosquito_sp.png', 'assets/mosquito_sp.json');
game.load.image('mosquito', 'assets/mosquito.png');
game.load.image('people', 'assets/people.png');
game.load.image('people_angry', 'assets/people_angry.png');
game.load.image('ciudad', 'assets/ciudad.png');
game.load.image('larva','assets/larva.png');
game.load.image('bucket', 'assets/bucket.png');
game.load.image('espiral', 'assets/espiral.png');
game.load.image('background1', 'assets/background1.png');
game.load.image('background2', 'assets/background2.png');
game.load.image('lamp', 'assets/lamp.png');
game.load.image('nube', 'assets/nube.png');
game.load.image('repelente','assets/repelente.png');
game.load.image('espiral_bottom','assets/espiral_bottom.png');
game.load.audio('mosquito_noise', 'assets/mosquito_noise.mp3');
game.load.audio('short_spray', 'assets/short_spray2.mp3');
game.load.audio('poof_smoke', 'assets/poof_smoke.mp3');
game.load.audio('drink_sound', 'assets/drink_sound.wav');
game.load.audio('drop_sound', 'assets/drop_sound.wav');
game.load.audio('full_sound', 'assets/full_sound.wav');
game.load.audio('death_sound', 'assets/death_sound.wav');
game.load.audio('music1','assets/music1.mp3');
game.load.image('button','assets/button.png');
game.load.image('game_over','assets/game_over.png');
game.load.image('howto','assets/howto.png');
game.load.image('menu','assets/menu.png');
game.load.image('credits','assets/credits.jpg');
console.log("preload del game");
}
function create() {
game.scale.pageAlignVertically = true;
game.scale.pageAlignHorizontally = true;
game.state.start("menu");
}
function update() {
console.log("update del game");
}
</script>
</body>
</html>