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UnityVoxelExample

Simple Perlin-based Voxel terrain generation example, released under the terms of the MIT lincense.

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This is an old project of mine that I recently revamped a bit for publishing. It includes a custom Perlin Noise implementation for some odd reason instead of using Unity's built-in one. I don't remember if I wrote said implementation myself, so please let me know if you find out it's from someone else.

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