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Wine config: clean Windows 7 64-bit prefix, wine-nine enabled via nine GUI app,
gfx tab:
allow window decorations
allow window manager manage windows
enable virtual desktop 1920x1200 (max res of my display)
Stagging tab:
enable CSMT
Enable EAX
Wine windows are forced to run fullscreen.
Steps to reproduce:
Launch BMS
Select Tactical Engagement/training (crash also occures wih other game types, i've tried Dogfight and Instant Action)
From the list of missions pick TR_BMS_02_Navigation then commit
Click TakeOff button
Crash occures when progress bar is somwhere between 60-80%
With wine-nine disabled mission loads just fine.
Funny thing training mission 13 works with wine-nine enabled.
I've askefd a guy from a BMS project for some hints but he couldn't tel much:
Sorry but I don't have much clue here. This is a simple texture handling function that is being called when the code requires to create a "Off screen" rendering. E.g a 3D cockpit RTT target. I don't know why it's failing but seem to me like some obvious API issues that somehow prevent such a off-screen render target to be created. Hard to tell without any more info or reproducing such issue locally (Which obviously cannot be done).
The text was updated successfully, but these errors were encountered:
Falcon 4 BMS 4.34 mod ran under wine-nine crashes during mission load screen.
There are two variants of crash message:
Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in: 000000000455F3A9 Falcon BMS.exe, ImageBuffer::SetupAsOffScreenPlain()+377 byte(s) Exception handler called in UnhandledExceptionHandler. Write to location 0000000000000003 caused an access violation. Bytes at CS:RIP: C7 04 25 03 00 00 00 03 00 00 00 4C 8D 9C 24 90
or:
Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in: 0000000004560D6D Falcon BMS.exe, RTTImageBuffer::SetupAsRTT()+333 byte(s) Exception handler called in UnhandledExceptionHandler. Write to location 0000000000000003 caused an access violation. Bytes at CS:RIP: C7 04 25 03 00 00 00 03 00 00 00 C7 47 08 06 00
Console output of the session:
BMS.log
Crash screenshot:
![BMS_Crash](https://user-images.githubusercontent.com/61295718/75777729-c57b8a80-5d56-11ea-99ec-1e09869def18.png)
System specs:
Hardware: CPU: Intel Core2Duo E8500 @3.16GHz (stock) , m.b: GA-P35-DSR3, RAM: 8GB 1333MHz DDR3, GFX: RadeonHD 6870 1GB VRAM.
OS: Fedora 31 64bit, kernel 5.5.6, libdrm 2.4.100-1, mesa 19.2.8-1, DE/Windowanager Plasma/kwin_x11 5.17.5,Wine: wine 5.2-1, wine-nine 0.5.
Wine config: clean Windows 7 64-bit prefix, wine-nine enabled via nine GUI app,
gfx tab:
Stagging tab:
Wine windows are forced to run fullscreen.
Steps to reproduce:
With wine-nine disabled mission loads just fine.
Funny thing training mission 13 works with wine-nine enabled.
I've askefd a guy from a BMS project for some hints but he couldn't tel much:
The text was updated successfully, but these errors were encountered: