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Spaceship is losing health after spawning if there is an asteroid already at the spawn position #15

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j-tesla opened this issue Oct 2, 2020 · 7 comments · Fixed by #18
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enhancement New feature or request hacktoberfest open for Hacktoberfest up-for-grabs available to contribute

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@j-tesla
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j-tesla commented Oct 2, 2020

Give it a small time interval after spawning before it can be hit by a asteroid.
Make it blink in that time interval

@j-tesla j-tesla added enhancement New feature or request up-for-grabs available to contribute hacktoberfest open for Hacktoberfest labels Oct 2, 2020
@vivekashok1221
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Hello 👋
I would like to work on this issue.
I have two disclaimers though: I'm new to contributing and I haven't touched pygame in a long time.

@AshAman999
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AshAman999 commented Oct 2, 2020

Hello, though i am new, still i have made little changes,like ability to shoot with the left mouse click and also while using mouse as refrence for x coordinate of player it proved much fun for me
Tried to fix this issue but couldn't.
If you would like to merge the changes that i mentioned above, then i could make a pull request.........

@vivekashok1221
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@AshAman999 How about making a new issue for yourself?
That will keep things separate and makes tracking new changes easier.
You could also directly make a PR.

@j-tesla
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j-tesla commented Oct 2, 2020

@codephile1221 sure, give it a try.

@desai10
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desai10 commented Oct 2, 2020

Hey sorry @codephile1221 I had already started working on this and I forgot to post a message over here about that! :-/ Sorry about that. I already raised the PR for this (#18)

@vivekashok1221
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dang, I was working on it too.
I'll submit a PR when I'm done anyway, if at all I do manage to finish it 😅.

@vivekashok1221
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You know what, nvm. I'll check out some other issue. Not gonna submit a PR for this issue.

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4 participants