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Weapon draw still changes with FOV when cl_gun_fovscale is set to 1 #146

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Konkonfaux opened this issue Dec 6, 2023 · 0 comments
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@Konkonfaux
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Not sure whether this is how it's supposed to work, but on Quakespasm and forks, it fixes that.

FOV 90
joequake014

FOV 100
joequake015

@j0zzz j0zzz added the bug Something isn't working label Jul 5, 2024
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