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In source code in file "Weapons.cc" at the beginning of the file we have "ARMOURTYPE const Armour[] =" where we can find all protection settings for every armor in the game. When we increase our armor beyond 128% then directly in the game, the overall protection will have minus sign like "-125%"
JA2S version
Game version
Vanilla bug?
Used to work?
0.21.0 Stable
JA2 Gold 1.12 ENG
yes
no
//: # 1. Let's take merc Gus for example because he has all kevlar protection at the beginning of the game. //: # 2. Open weapons.cc and change all standard kevlar armor protection to let's say 100. It will be enough, that in the game protection will be beyond 128%. //: # 3. Compile the new exe file, start the game, and Gus should have "-19%" in his overall protection description.
What is wrong
In source code in file "Weapons.cc" at the beginning of the file we have "ARMOURTYPE const Armour[] =" where we can find all protection settings for every armor in the game. When we increase our armor beyond 128% then directly in the game, the overall protection will have minus sign like "-125%"
//: # 1. Let's take merc Gus for example because he has all kevlar protection at the beginning of the game.
//: # 2. Open weapons.cc and change all standard kevlar armor protection to let's say 100. It will be enough, that in the game protection will be beyond 128%.
//: # 3. Compile the new exe file, start the game, and Gus should have "-19%" in his overall protection description.
//: # Windows 10
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