You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Could you tell me if the latest version of the project has options to change the following things:
changing and adding new explosives and grenades, including with new activation animation?
It would even be nice if there was a possibility to make playing random animation for some grenades.
changing and adding new quests and new characters?
This would help carry over some old mods and create new mods.
changing the firing animation for calibres? The original used a single bullet animation for all calibre types. And smoke for rocket rifles and grenade launchers.
displaying weapons in the hands of NPCs? Something like the Lobot project from JA 1.13.
The text was updated successfully, but these errors were encountered:
GreenEyesman
changed the title
New possibilities for modification
[modding] New possibilities for modification
Dec 11, 2023
Good afternoon.
Could you tell me if the latest version of the project has options to change the following things:
changing and adding new explosives and grenades, including with new activation animation?
It would even be nice if there was a possibility to make playing random animation for some grenades.
changing and adding new quests and new characters?
This would help carry over some old mods and create new mods.
changing the firing animation for calibres? The original used a single bullet animation for all calibre types. And smoke for rocket rifles and grenade launchers.
displaying weapons in the hands of NPCs? Something like the Lobot project from JA 1.13.
The text was updated successfully, but these errors were encountered: