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Gameplay relies on spatial audio and colour-based visuals; consider adding accessibility settings for colour-blind and deaf players.
This issue is related to #13.
The text was updated successfully, but these errors were encountered:
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This issue has been partially resolved by #13; colour-blind friendly palettes should be added.
This may require quite a few refactors and should be properly considered, rather than a quick fix, as it is important.
jack-c-lloyd
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Gameplay relies on spatial audio and colour-based visuals; consider adding accessibility settings for colour-blind and deaf players.
This issue is related to #13.
The text was updated successfully, but these errors were encountered: