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Issues on Quest platform #1

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jacklul opened this issue May 3, 2022 · 2 comments
Closed

Issues on Quest platform #1

jacklul opened this issue May 3, 2022 · 2 comments

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@jacklul
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jacklul commented May 3, 2022

Tested it on my Quest 1 and found out:

  • Status field does not show prefab status / is stuck with "Not initialized" placeholder - InputField not accessible by Udon? workaround applied
  • Users are not able to paste the subtitles - TextMeshPro input field seems to not trigger input popup?
  • Users unable to import/export their setttings - InputField not accessible by Udon?

As far as I know, these issues are caused by Quest VRChat build and cannot be fixed in the prefab but I'm keeping this issue open to keep track of this issue.
USharpVideo seems to have the same issue, the fields for current and previous URL always remain empty.

Everything else seems to work.

Related canny issue: https://vrchat.canny.io/quest-creators/p/864-ui-inputfields-are-not-functional-on-quest

@jacklul
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jacklul commented Jan 13, 2023

Apparently InputFields are now interactable on Quest platform, unsure about TextMeshPro ones though...

@jacklul
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jacklul commented May 31, 2024

Mentioned issues should be gone in VRChat SDK 3.6.1.

@jacklul jacklul closed this as completed May 31, 2024
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