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getDeviceFingerprint #5
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@humbucker what do you think of instead of splitting up "device" and "browser" having a The only issue I have seen with a potential Does that sound along the lines of what you were thinking? |
@humbucker does the above sound reasonable to you or do you have different thoughts around "device" vs "browser" ? |
I was thinking pretty much the same thing as @humbucker. There would probably need to be a fair amount of testing involved to find the subset of methods that return the same values when run on one machine irrespective of browser. For example, the getFonts() method seems like it should return the same values regardless of browser as it's my understanding fonts are installed at the machine level. That being said, I received much different results for recent versions of both Chrome and Firefox on my laptop. Firefox shows 42 fonts installed, and Chrome shows 21. All that being said, it's my view the enhancement proposed by @humbucker is a worthy addition to the library. |
Wouldn't the canvas fingerprint be enough for this? |
Oh sorry, it's cross-device identification, maybe join the relative data with IP on the backend? |
Take a look at the new You can find it here: http://clientjs.jacks.io/#Fingerprint-getCustomFingerprint |
Gonna close this issue out. Let me know if anyone has anymore feedback for the |
Do you think it would be possible to generate a device fingerprint (i.e. excluding browser info) that is meaningful? You'd obviously have a much lower likelihood of uniqueness for the ID.
The use case is providing signals to contribute to some anti-gaming analytics. We know that some users switch browsers and try to up-vote themselves with different accounts.
If you think this is worth adding would you like to see "device" and "browser" provided to the getFingerprint function or a separate getDeviceFingerprint function.
Is there anything we should consider if we wanted to take a shot and submit a pull request?
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