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AIOKannawithmonkey.py
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AIOKannawithmonkey.py
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#do Monster park how many times?
do_MP = True
do_MP_count = 2
buy_tickets = 1
#Starforce items or not
star_force = True
star_force_level = 10
safeguard = True
whitelist = []
#Zakum
DoZakumDaily=True
#Do IA rerolling
DoIA = True
#Do Cubing
DoCube = True
buy_cube_number = 10 # 720M
#Key to restart pers. variables
HotKey = 0x7A
buy_character_expansion = True
#store mesos
storage_map_id = 550000000
storage_npc_id = 9270054
import sys
sys.path.append('C:/Users/Jacopo/Desktop/Scripts')
import headers
store_header = headers.bank_header
block_header = headers.bank_block_header
buy_ticket_header = headers.cash_item_header
recv = headers.cash_recv_header
SF_header = headers.SF_header
StarForceRecv = headers.SF_recv_header
collide_header = headers.collide_header
potential_header = headers.potential_header
potential_recv = headers.potential_recv_header
BlockBuyHeader = headers.buy_block_header
BuyItemHeader = headers.buy_header
useExpansionHeader = headers.use_expansion_header
level_skill_header = headers.level_skill_header
dialogue_header = headers.dialogue_header
quest_header = headers.quest_header
CashItemRequestOpcode = headers.cash_item_header
CashItemResultOpcode = headers.cash_recv_header
BuyByMesoRequest = 85
LoadLockerDoneResult = 2
MoveLToSRequest = 15
#oPacket.EncodeBuffer("** ** ** 00 7F 00 01 00") potential reveal
#rPacket = Packet.WaitForRecv(0x0254,5000)
#1oPacket.EncodeBuffer("14A3884B 01") collide items
#packet is 04EE 54 052F83EE 003567E0
#wait for receive header 066F 0D [thing inside is the unique item id]
#take out item is packet 0x04EE [0F"UNIQUEITEMID"4C 05"ITEMSLOT"00]
level_149_exp = 39306677
#equip slot numbers
helmet_slot = -1
top_slot = -5
shoe_slot = -7
glove_slot = -8
cape_slot = -9
weapon_slot = -11
eye_slot = -3
face_slot = -2
earring_slot = -4
ring1_slot = -12
ring2_slot = -13
ring3_slot = -15
ring4_slot = -16
necklace_slot = -17
emblem_slot = -61
#pensalir gear
pensalir_mage_cape = 1102719
pensalir_mage_helmet = 1004230
pensalir_mage_gloves = 1082609
pensalir_mage_shoes = 1072968
pensalir_mage_overall = 1052800
utgard_fan = 1552102
#accessories
aquatic_letter_eye = 1022231
condensed_power_crystal = 1012478
half_earrings = 1032022
rose_earrings = 1032017
horntail_ring = 1113149
horntail_earrings = 1032241
horntail_necklace = 1122000
chaos_horntail_necklace = 1122076
kanna_ring = 1113155
greed_pendant = 1122219
blackgate_mask = 1012535
blackgate_necklace = 1122312
blackgate_ring = 1113185
#lists
equip_slot_list = [helmet_slot,top_slot,shoe_slot,glove_slot,cape_slot,weapon_slot]
equip_valid_list = [pensalir_mage_cape,pensalir_mage_gloves,pensalir_mage_helmet,pensalir_mage_overall,pensalir_mage_shoes,utgard_fan]
accessory_list = [aquatic_letter_eye,condensed_power_crystal,half_earrings,horntail_ring,horntail_necklace,chaos_horntail_necklace,kanna_ring,greed_pendant,blackgate_mask,blackgate_necklace,blackgate_ring]
accessory_slot_list = [eye_slot,face_slot,earring_slot,ring1_slot,ring2_slot,ring3_slot,ring4_slot,necklace_slot]
ring_list = [kanna_ring,blackgate_ring,horntail_ring]
face_list = [condensed_power_crystal,blackgate_mask]
eye_list = [aquatic_letter_eye]
earring_list = [half_earrings,rose_earrings,horntail_earrings]
necklace_list = [greed_pendant,blackgate_necklace,chaos_horntail_necklace,horntail_necklace]
blackgate_eqp = [1004549, 1012535, 1052952, 1082658, 1102840, 1113185, 1122312, 1132289, 1152191]
snail_pet_box = 2434265
#no potential, item.grade = 0
#rare, item.grade = 1
runebuff_id = 80002280
###Jobs, Jobs[0] = 1st job, Jobs[1] = 2nd job etc###
KannaJobs = [4200, 4210, 4211, 4212]
LuminousJobs = [2700, 2710, 2711, 2712]
ArkJobs = [15500, 15510, 15511, 15512]
DemonAvengerJobs = [3101, 3120, 3121, 3122]
DemonSlayerJobs = [3100, 3110, 3111, 3112]
AranJobs = [2000,2100, 2110, 2111, 2112]
MercedesJobs = [2300, 2310, 2311, 2312]
HayatoJobs = [4100, 4110, 4111, 4112]
KaiserJobs = [6100, 6110, 6111, 6112]
MihileJobs = [5100, 5110, 5111, 5112]
AngelicBusterJobs = [6500, 6510, 6511, 6512]
XenonJobs = [3600, 3610, 3611, 3612]
PhantomJobs = [2400, 2410, 2411, 2412]
EvanJobs = [2200, 2210, 2211, 2212, 2213, 2214, 2215, 2216, 2217, 2218]
ShadeJobs =[2005,2500,2510,2511,2512]
IlliumJobs = [15200,15210,15211,15212]
CadenaJobs = [6400,6410,6411,6412]
KinesisJobs = [14200,14210,14211,14212]
#explorer jobs
#thief
ShadowerJobs = [400,420,421,422]
NightlordJobs = [400,410,411,412]
DualbladeJobs = [400,430,431,432,433,434]
#warrior
HeroJobs = [100,110,111,112]
PaladinJobs = [100,120,121,122]
DarkknightJobs = [100,130,131,132]
#archer
BowmasterJobs = [300,310,311,312]
MarksmanJobs = [300,320,321,322]
#magician
ILMageJobs = [200,220,221,222]
FPMageJobs = [200,210,211,212]
BishopJobs = [200,230,231,232]
#pirate
BuccaneerJobs = [500,510,511,512]
CorsairJobs = [500,520,521,522]
CannoneerJobs = [501,530,531,532]
JettJobs = [508,570,571,572]
explorerFirstJobs = [100,200,300,400,500,501]
explorerSecondJobs = [110,120,130,210,220,230,310,320,410,420,430,510,520,530]
explorerThirdJobs = [111,121,131,211,221,231,311,321,411,421,431,511,521,531]
explorerFourthJobs = [112,122,132,212,222,232,312,322,412,422,432,434,512,522,532]
#Cygnus Jobs
DawnWarriorJobs = [1100,1110,1111,1112]
BlazeWizardJobs = [1200,1210,1211,1212]
WindArcherJobs = [1300,1310,1311,1312]
NightWalkerJobs = [1400,1410,1411,1412]
ThunderBreakerJobs=[1500,1510,1511,1512]
cygnusFirstJobs = [1100,1200,1300,1400,1500]
cygnusSecondJobs= [1110,1210,1310,1410,1510]
cygnusThirdJobs = [1111,1211,1311,1411,1511]
cygnusFourthJobs= [1112,1212,1312,1412,1512]
#Resistance Jobs
BattleMageJobs = [3200, 3210, 3211, 3212]
WildHunterJobs = [3300, 3310, 3311, 3312]
BlasterJobs = [3700, 3710, 3711, 3712]
MechanicJobs = [3500,3510,3511,3512]
####TODO LIST:
####Auto buy ticket done
####AUTO ZAKUM done
####auto switch profile to farming done
####AUTO buy cubes done
####auto cube potentials done
####Auto IA done
import Character,Context,DataType,Field,Inventory,Key,Npc,Packet,Quest,Terminal,time,GameState,sys,os,Party, json,math,Login,datetime
if not any("SunCat" in s for s in sys.path):
sys.path.append(os.getcwd() + "/SunCat")
try:
import SunCat,SCLib, SCHotkey
except:
print("Couldn't find SunCat module")
#if not SCLib.CheckVersion():
# print("Need to update SCLib")
SCLib.StartVars()
###persist variables
if SCLib.GetVar("MPDone") is None:
SCLib.PersistVar("MPDone", False)
if SCLib.GetVar("DoingMP") is None:
SCLib.PersistVar("DoingMP",False)
if SCLib.GetVar("retry_count") is None:
SCLib.PersistVar("retry_count",0)
if SCLib.GetVar("KillZakumDaily") is None:
SCLib.PersistVar("KillZakumDaily", DoZakumDaily)
if SCLib.GetVar("HasSpawned") is None:
SCLib.PersistVar("HasSpawned", False)
if SCLib.GetVar("NowLockedVar") is None:
SCLib.PersistVar("NowLockedVar", False)
if SCLib.GetVar("DoingZakum") is None:
SCLib.PersistVar("DoingZakum",False)
if SCLib.GetVar("zakum_retry_count") is None:
SCLib.PersistVar("zakum_retry_count",0)
if SCLib.GetVar("cube_lock") is None:
SCLib.PersistVar("cube_lock",False)
if SCLib.GetVar("checked_equip") is None:
SCLib.PersistVar("checked_equip",False)
if SCLib.GetVar("took_off") is None:
SCLib.PersistVar("took_off",False)
if SCLib.GetVar("withdraw_flag") is None:
SCLib.PersistVar("withdraw_flag",False)
if SCLib.GetVar("DoingBG") is None:
SCLib.PersistVar("DoingBG",False)
if SCLib.GetVar("GettingEarring") is None:
SCLib.PersistVar("GettingEarring",False)
if SCLib.GetVar("GetEarringDone") is None:
SCLib.PersistVar("GetEarringDone",False)
if SCLib.GetVar("EquipMesoDone") is None:
SCLib.PersistVar("EquipMesoDone",False)
if SCLib.GetVar("BuyingExpansion") is None:
SCLib.PersistVar("BuyingExpansion",False)
if SCLib.GetVar("GettingLep") is None:
SCLib.PersistVar("GettingLep",False)
if SCLib.GetVar("farm_counter") is None:
SCLib.PersistVar("farm_counter",0)
HasSpawned = SCLib.GetVar("HasSpawned")
NowLockedVar = SCLib.GetVar("NowLockedVar")
KillZakumDaily = SCLib.GetVar("KillZakumDaily")
jobid = Character.GetJob()
level = Character.GetLevel()
field_id = Field.GetID()
#quest states
second_job_quest = Quest.GetQuestState(57458)
inner1 = Quest.GetQuestState(12394)
inner2 = Quest.GetQuestState(12395)
inner3 = Quest.GetQuestState(12396)
#DEFINE MP DUNGEON OPTIONS
mapSleep = 2.0 #Delay in between entering and exiting map
shortSleep = 0.2 #Increase if lagging
mossy_tree_forest = "Mossy Tree Forest (Lv.115-124)"
sky_forest = "Sky Forest Training Center (Lv.120-129)"
secret_pirate = "Secret Pirate Hideout (Lv.125-134)"
other_world = "Otherworld Battleground (Lv.135-144)"
dangerous_forest = "Dangerously Isolated Forest (Lv.140-149)"
forbidden_time = "Forbidden Time (Lv.145-154)"
clandestine_ruins = "Clandestine Ruins (Lv.150-159)"
leopard_portal = (493,92)
tiger_portal = (661,92)
#map ids
CheifsResidence = 211000001
TheDoorToZakum = 211042300
EntranceToZakumAlter = 211042400
ZakumsAltar = [280030100,280030101,280030102,280030103,280030104]
TheCaveOfTrials3Zakum = 211042200
blackgate_maps = [610050000,610051300, 610051400, 610051500, 610051600, 610051700, 610051800, 610051900, 610052000, 610050100, 610050200, 610050600, 610050700, 610050800, 610051200, 610050300, 610050400, 610050500, 610050900, 610051000, 610051100]
henesys = 100000000
LongestRideOnByeByeStation = [551010000,551030001,551030002,551030003,551030004,551030005,551030006,551030007,551030008,551030009,551030010,551030011,551030012,551030013,551030014,551030015,551030016,551030017,551030018,551030019,551030020]
#npc ids
NpcRobeiraMagicianInstructor = 2020009
#mob ids
NormalZakum = 8800002
NormalZakumv1 = 8800000
NormalZakumv2 = 8800001
blackgate_boss = [9480235, 9480236, 9480237, 9480238, 9480239]
padding = 20
try:
SCHotkey.StartHotkeys(100)
except:
SCHotkey.StopHotkeys()
def KillPersistVarThred():
print("Restarting SCLib variables")
SCLib.StopVars()
time.sleep(1)
SCHotkey.RegisterKeyEvent(HotKey, KillPersistVarThred) #F11
class CashItemInfo:
def __init__(self):
self.liSN = 0
self.nItemID = 0
# None of the other vars are useful for this specific script
def GetCashItemInfo():
return CashItemInfo()
pCashItemInfo = GetCashItemInfo()
def BuyByMeso():
Packet.BlockSendHeader(CashItemResultOpcode)
oPacket = Packet.COutPacket(CashItemRequestOpcode)
oPacket.Encode1(BuyByMesoRequest)
nMeso = Character.GetMeso()
nPrice = 0
if nMeso >= 25000000:
nCommoditySN = 87000027
nPrice = 25000000
elif nMeso >= 13000000:
nCommoditySN = 87000026
nPrice = 13000000
elif nMeso >= 5200000:
nCommoditySN = 87000025
nPrice = 5200000
oPacket.Encode4(nCommoditySN)
oPacket.Encode4(nPrice)
Packet.SendPacket(oPacket)
time.sleep(3)
Packet.UnBlockSendHeader(CashItemResultOpcode)
def MoveLToS(liSN, nEmptySlotPOS):
oPacket = Packet.COutPacket(CashItemRequestOpcode)
oPacket.Encode1(MoveLToSRequest)
oPacket.Encode8(liSN)
oPacket.Encode1(5) # nTI
oPacket.Encode2(nEmptySlotPOS)
Packet.SendPacket(oPacket)
def CashItemResLoadLockerDone():
iPacket = Packet.WaitForRecv(CashItemResultOpcode, 10000)
if iPacket.GetRemaining() > 0:
nRes = iPacket.ReadLong(1)
if nRes == LoadLockerDoneResult:
bItemLockerFull = iPacket.ReadLong(1)
if bItemLockerFull == 1:
nOverItemCount = iPacket.ReadLong(4)
nCashItemCount = iPacket.ReadLong(2)
if nCashItemCount >= 0:
bFound = False
for i in range(0, nCashItemCount):
CashItemInfoDecode(iPacket)
if pCashItemInfo.nItemID == 5040004:
bFound = True
break
if bFound:
time.sleep(1)
MoveLToS(pCashItemInfo.liSN, nEmptySlotPOS)
else:
BuyByMeso()
time.sleep(2)
Terminal.LeaveCashShop()
else:
Terminal.LeaveCashShop()
def equip_pensalir():
#pensalir gear
pensalir_warrior_cape = 1102718
pensalir_mage_cape = 1102719
pensalir_bowman_cape = 1102720
pensalir_thief_cape = 1102721
pensalir_pirate_cape = 1102722
pensalir_warrior_helmet = 1004229
pensalir_mage_helmet = 1004230
pensalir_bowman_helmet = 1004231
pensalir_thief_helmet = 1004232
pensalir_pirate_helmet = 1004233
pensalir_warrior_gloves = 1082608
pensalir_mage_gloves = 1082609
pensalir_bowman_gloves = 1082610
pensalir_thief_gloves = 1082611
pensalir_pirate_gloves = 1082612
pensalir_warrior_shoes = 1072967
pensalir_mage_shoes = 1072968
pensalir_bowman_shoes = 1072969
pensalir_thief_shoes = 1072970
pensalir_pirate_shoes = 1072971
pensalir_warrior_overall = 1052799
pensalir_mage_overall = 1052800
pensalir_bowman_overall = 1052801
pensalir_thief_overall = 1052802
pensalir_pirate_overall = 1052803
cape_list = [pensalir_mage_cape,pensalir_warrior_cape,pensalir_bowman_cape,pensalir_thief_cape,pensalir_pirate_cape]
helmet_list = [pensalir_warrior_helmet,pensalir_mage_helmet,pensalir_bowman_helmet,pensalir_thief_helmet,pensalir_pirate_helmet]
glove_list = [pensalir_warrior_gloves,pensalir_mage_gloves,pensalir_bowman_gloves,pensalir_thief_gloves,pensalir_pirate_gloves]
shoe_list = [pensalir_warrior_shoes,pensalir_mage_shoes,pensalir_bowman_shoes,pensalir_thief_shoes,pensalir_pirate_shoes]
overall_list = [pensalir_warrior_overall,pensalir_mage_overall,pensalir_bowman_overall,pensalir_thief_overall,pensalir_pirate_overall]
items = Inventory.GetItems(1)
for item in items:
if item.id in cape_list:
if Character.GetEquippedItemIDBySlot(cape_slot) not in cape_list:
equip_item(item.pos,cape_slot,throw_old = True)
elif item.id in helmet_list:
if Character.GetEquippedItemIDBySlot(helmet_slot) not in helmet_list:
equip_item(item.pos,helmet_slot,throw_old = True)
elif item.id in glove_list:
if Character.GetEquippedItemIDBySlot(glove_slot) not in glove_list:
equip_item(item.pos,glove_slot,throw_old = True)
elif item.id in shoe_list:
if Character.GetEquippedItemIDBySlot(shoe_slot) not in shoe_list:
equip_item(item.pos,shoe_slot,throw_old = True)
elif item.id in overall_list:
if Character.GetEquippedItemIDBySlot(top_slot) not in overall_list:
equip_item(item.pos,top_slot,throw_old = True)
def equip_item(item_pos,equip_slot,throw_old = False):
target_equip = Inventory.GetItem(1,item_pos).id
equip_success = False
Terminal.SetCheckBox("Auto Equip",False)
autoAttack = Terminal.GetCheckBox("Auto Attack")
skillInject = Terminal.GetCheckBox("Skill Injection")
javelin = Terminal.GetCheckBox("bot/illium/radiant_javelin_delay")
monkey = Terminal.GetCheckBox("MonkeySpiritsNDcheck")
Terminal.SetCheckBox("Auto Attack",False)
Terminal.SetCheckBox("bot/illium/radiant_javelin_delay",False)
Terminal.SetCheckBox("Skill Injection",False)
Terminal.SetCheckBox("MonkeySpiritsNDcheck",False)
time.sleep(5)
Inventory.SendChangeSlotPositionRequest(1,item_pos,equip_slot,-1)
Terminal.SetCheckBox("Auto Attack",autoAttack)
Terminal.SetCheckBox("bot/illium/radiant_javelin_delay",javelin)
Terminal.SetCheckBox("Skill Injection",skillInject)
Terminal.SetCheckBox("MonkeySpiritsNDcheck",monkey)
time.sleep(1)
if Inventory.GetItem(1,item_pos).id != target_equip:#Equip change request success
print("Successfully equipped item")
equip_success = True
if throw_old and equip_success:
time.sleep(2)
Terminal.SetCheckBox("Auto Loot",False)
Inventory.SendChangeSlotPositionRequest(1,item_pos,0,-1) #Dropping weaker item
time.sleep(1)
Terminal.SetCheckBox("Auto Loot",True)
Terminal.SetCheckBox("Auto Equip",True)
def getMesoBuff():
buffmap_id = 701100015
xpbonus = 2023532
mesobonus = 2023533
attbonus = 2023534
hs = 2311003
htr = 5040004
map = Field.GetID()
# Variables To Change
# Change these values accordingly
using_mule = False
mule_channel = 5
if GameState.IsInGame():
if Inventory.FindItemByID(htr).valid:
# Checks for HS
if using_mule:
Terminal.ChangeChannel(mule_channel)
if not Character.HasBuff(2, hs):
time.sleep(3)
# Checks for Fortune Buff
if not Character.HasBuff(1, mesobonus):
toggle_rush_by_level(False)
if map in LongestRideOnByeByeStation:
Terminal.SetCheckBox("map/maprusher/hypertelerock",False)
Terminal.Rush(551030000)
time.sleep(2)
if map is not buffmap_id:
Terminal.SetCheckBox("map/maprusher/hypertelerock",True)
Terminal.Rush(buffmap_id)
else:
time.sleep(1)
else:
Terminal.ChangeStatus("Missing HTR")
def CashItemInfoDecode(iPacket):
pCashItemInfo.liSN = iPacket.ReadLong(8)
dwAccountID = iPacket.ReadLong(4)
dwCharacterID = iPacket.ReadLong(4)
pCashItemInfo.nItemID = iPacket.ReadLong(4)
nCommodityID = iPacket.ReadLong(4)
nNumber = iPacket.ReadLong(2)
sBuyCharacterID = iPacket.ReadLong(13)
ftDateExpire = iPacket.ReadLong(8) # FileTime(4, 4)
nPaybackRate = iPacket.ReadLong(4)
dDiscountRate = iPacket.ReadLong(8)
dwOrderNo = iPacket.ReadLong(4)
dwProductNo = iPacket.ReadLong(4)
bRefundable = iPacket.ReadLong(1)
nSourceFlag = iPacket.ReadLong(1)
nStorageBank = iPacket.ReadLong(1)
# CashItemOption Decode
liCashItemSN = iPacket.ReadLong(8)
ftExpireDate = iPacket.ReadLong(8) # FileTime(4, 4)
nGrade = iPacket.ReadLong(4)
iPacket.ReadLong(4) # aOption[0]
iPacket.ReadLong(4) # aOption[1]
iPacket.ReadLong(4) # aOption[2]
def toggle_rush_by_level(indicator):
Terminal.SetCheckBox("Rush By Level",indicator)
Terminal.SetRushByLevel(indicator)
def toggle_loot(indicator):
Terminal.SetCheckBox("Kami Loot",indicator)
Terminal.SetCheckBox("Auto Loot",indicator)
def use_pet():
pet = Inventory.FindItemByID(2434265)
if pet.valid:
Key.Set(0x41, 2, 2001582)
time.sleep(2)
Inventory.UseItem(2434265)
time.sleep(2)
def settings_first_job():
if Terminal.GetCheckBox("Auto Attack"):
Terminal.SetCheckBox("Auto Attack",False)
Terminal.SetSpinBox("autoattack_spin",100)
Terminal.SetComboBox("AttackKey",33)
Terminal.SetSpinBox("SkillInjection", 100)
Terminal.SetLineEdit("SISkillID","42001006")
if not Terminal.GetCheckBox("Skill Injection"):
Terminal.SetCheckBox("Skill Injection",True)
if Terminal.GetComboBox("AttackKey") != 33:
Terminal.SetSpinBox("autoattack_spin",100)
Terminal.SetComboBox("AttackKey",33)
if Terminal.GetCheckBox("bot/kanna_kami"):
Terminal.SetCheckBox("bot/kanna_kami",False)
Terminal.SetSpinBox("bot/kanna_kami_delay",1000)
Terminal.SetCheckBox("Legit Vac",True)
if not Terminal.GetCheckBox("Kami Vac"):
Terminal.SetCheckBox("Kami Vac",True)
if Terminal.GetCheckBox("charm_fma"):
Terminal.SetCheckBox("charm_fma",False)
if Terminal.GetCheckBox("MonkeySpiritsNDcheck"):
Terminal.SetCheckBox("MonkeySpiritsNDcheck",False)
if Terminal.GetCheckBox("Kami Loot"):
Terminal.SetCheckBox("Kami Loot",False)
Terminal.SetCheckBox("Auto Loot",False)
if Terminal.GetCheckBox('filter_equip'):
Terminal.SetCheckBox('filter_equip',False)
if not Terminal.GetCheckBox("Auto Equip"):
Terminal.SetCheckBox("Auto Equip",True)
if not Terminal.GetCheckBox("Rush By Level"):
Terminal.SetCheckBox("Rush By Level",True)
Key.Set(0x44, 1, 42001000)
Terminal.SetCheckBox("settings/mesologout",False)
Terminal.SetCheckBox("Speedy Gonzales",False)
def settings_second_job():
if Terminal.GetCheckBox("Auto Attack"):
Terminal.SetCheckBox("Auto Attack",False)
Terminal.SetCheckBox("Legit Vac",True)
if Terminal.GetCheckBox("Skill Injection"):
Terminal.SetCheckBox("Skill Injection",False)
if not Terminal.GetCheckBox("charm_fma"):
Terminal.SetSpinBox("charm_delay",100)
Terminal.SetCheckBox("charm_fma",True)
if not Terminal.GetCheckBox("bot/kanna_kami"):
Terminal.SetCheckBox("bot/kanna_kami",True)
Terminal.SetSpinBox("bot/kanna_kami_delay",20000)
if Terminal.GetCheckBox("Kami Vac"):
Terminal.SetCheckBox("Kami Vac",False)
if Terminal.GetCheckBox("MonkeySpiritsNDcheck"):
Terminal.SetCheckBox("MonkeySpiritsNDcheck",False)
if Terminal.GetCheckBox("Kami Loot"):
Terminal.SetCheckBox("Kami Loot",False)
Terminal.SetCheckBox("Auto Loot",False)
if Terminal.GetCheckBox('filter_equip'):
Terminal.SetCheckBox('filter_equip',False)
if not Terminal.GetCheckBox("Auto Equip"):
Terminal.SetCheckBox("Auto Equip",True)
if not Terminal.GetCheckBox("Rush By Level"):
Terminal.SetCheckBox("Rush By Level",True)
Terminal.SetCheckBox("settings/mesologout",False)
def settings_third_job():
Terminal.SetCheckBox("Legit Vac",True)
if Terminal.GetCheckBox("Skill Injection"):
Terminal.SetCheckBox("Skill Injection",False)
if not Terminal.GetCheckBox("charm_fma"):
Terminal.SetSpinBox("charm_delay",100)
Terminal.SetCheckBox("charm_fma",True)
if not Terminal.GetCheckBox("Summon Kishin"):
Terminal.SetCheckBox("Summon Kishin",True)
if not Terminal.GetCheckBox("bot/kanna_kami"):
Terminal.SetCheckBox("bot/kanna_kami",True)
Terminal.SetSpinBox("bot/kanna_kami_delay",20000)
if Terminal.GetCheckBox("Kami Vac"):
Terminal.SetCheckBox("Kami Vac",False)
if Terminal.GetCheckBox("MonkeySpiritsNDcheck"):
Terminal.SetCheckBox("MonkeySpiritsNDcheck",False)
if not Terminal.GetCheckBox("Auto Attack"):
Terminal.SetCheckBox("Auto Attack",True)
Terminal.SetSpinBox("autoattack_spin",7500)
Terminal.SetComboBox("AttackKey",36)
if Terminal.GetComboBox("AttackKey") != 36:
Terminal.SetSpinBox("autoattack_spin",7500)
Terminal.SetComboBox("AttackKey",36)
if Terminal.GetCheckBox("Kami Loot"):
Terminal.SetCheckBox("Kami Loot",False)
Terminal.SetCheckBox("Auto Loot",False)
if Terminal.GetCheckBox('filter_equip'):
Terminal.SetCheckBox('filter_equip',False)
if not Terminal.GetCheckBox("Auto Equip"):
Terminal.SetCheckBox("Auto Equip",True)
if not Terminal.GetCheckBox("Rush By Level"):
Terminal.SetCheckBox("Rush By Level",True)
Key.Set(0x47,1,42111003)
Terminal.SetCheckBox("settings/mesologout",False)
def settings_fourth_job():
level = Character.GetLevel()
if not Terminal.GetCheckBox("Auto Attack"):
Terminal.SetCheckBox("Auto Attack",True)
Terminal.SetSpinBox("autoattack_spin",7500)
Terminal.SetComboBox("AttackKey",36)
if Terminal.GetComboBox("AttackKey") != 36:
Terminal.SetSpinBox("autoattack_spin",7500)
Terminal.SetComboBox("AttackKey",36)
Terminal.SetCheckBox("Legit Vac",True)
if Terminal.GetCheckBox("charm_fma"):
Terminal.SetCheckBox("charm_fma",False)
#if not Terminal.GetCheckBox("Summon Kishin"):
# Terminal.SetCheckBox("Summon Kishin",True)
if not Terminal.GetCheckBox("Grenade Kami"):
Terminal.SetCheckBox("Grenade Kami",True)
Terminal.SetCheckBox("MonkeySpiritsNDcheck",True)
if Terminal.GetCheckBox("Skill Injection"):
Terminal.SetCheckBox("Skill Injection",False)
if Terminal.GetCheckBox("bot/kanna_kami"):
Terminal.SetCheckBox("bot/kanna_kami",False)
Terminal.SetSpinBox("bot/kanna_kami_delay",20000)
if Terminal.GetCheckBox("Kami Vac"):
Terminal.SetCheckBox("Kami Vac",False)
elif level < 100 and GameState.IsInGame():
if Terminal.GetCheckBox("Kami Loot") or Terminal.GetCheckBox("Auto Loot"):
Terminal.SetCheckBox("Kami Loot",False)
Terminal.SetCheckBox("Auto Loot",False)
if level <= 99 and GameState.IsInGame():
Terminal.SetSpinBox("FilterMeso",50000)
if not Terminal.GetCheckBox("Auto Equip"):
Terminal.SetCheckBox("Auto Equip",True)
elif level > 100 and level < 145:
Terminal.SetSpinBox("FilterMeso",0)
if not Terminal.GetCheckBox("Auto Equip"):
Terminal.SetCheckBox("Auto Equip",True)
if not Terminal.GetCheckBox("map/maprusher/hypertelerock"):
Terminal.SetCheckBox("map/maprusher/hypertelerock",True)
if Terminal.GetCheckBox('filter_equip'):
Terminal.SetCheckBox('filter_equip',False)
toggle_loot(False)
use_pet()
Terminal.SetCheckBox("Auto Pet",True)
elif level >= 145 and level < 149 and SCLib.GetVar("DoingBG"):
Terminal.SetCheckBox("Auto Pet",False)
toggle_loot(True)
elif level >= 149:
Terminal.SetCheckBox("map/maprusher/hypertelerock",False)
if accountData['cubing_done']:
Terminal.SetSpinBox("FilterMeso",1000)
Terminal.SetSpinBox("MonkeySpiritsNDdelay",110)
elif accountData['ready_for_cube']:
Terminal.SetSpinBox("FilterMeso",1000)
Terminal.SetSpinBox("MonkeySpiritsNDdelay",110)
else:
Terminal.SetSpinBox("FilterMeso",1000)
Terminal.SetSpinBox("MonkeySpiritsNDdelay",100)
Key.Set(0x47,1,42111003)
if level >= 140:
equip_pensalir()
def mapID(id):
if type(id) is int:
return Field.GetID() == id
else:
return Field.GetID() in id
def rush(mapid):
if not Terminal.IsRushing():
print("Rushing to map ID: {0}".format(mapid))
Terminal.Rush(mapid)
time.sleep(2)
else:
time.sleep(1)
def get_earring():
Terminal.SetSpinBox("FilterMeso",50000)
if Terminal.GetCheckBox('filter_equip'):
Terminal.SetCheckBox('filter_equip',False)
if Terminal.GetCheckBox('Kami Loot'):
Terminal.SetCheckBox('Kami Loot',False)
if not Terminal.GetCheckBox('Auto Loot'):
Terminal.SetCheckBox('Auto Loot',True)
if Terminal.IsRushing():
time.sleep(3)
Terminal.StopRush()
else:
if field_id != 240010700:
Terminal.Rush(240010700)
elif field_id == 240010700:
print("At Sky Nest 1 hunting for earring")
for item in Field.GetItems():
if item.id == half_earrings:
Character.Teleport(item.x,item.y)
time.sleep(3)
time.sleep(10)
def check_meso_equip():
if containMesosObtained(Inventory.GetItem(1,1)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 1,face_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,2)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 2,eye_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,3)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 3,earring_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,4)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 4,necklace_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,5)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 5,ring1_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,6)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 6,ring2_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,7)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 7,ring3_slot, -1)
time.sleep(1.5)
if containMesosObtained(Inventory.GetItem(1,8)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, 8,ring4_slot, -1)
time.sleep(1.5)
if accountData["cubing_done"]:
if accountData["earring"] == 1:
if not containMesosObtained(Inventory.GetItem(1,earring_slot)):
print("Did not equip meso obtained earring")
for item in Inventory.GetItems(1):
if item.id in earring_list and containMesosObtained(Inventory.GetItem(1,item.pos)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, item.pos,earring_slot, -1)
if accountData["face"] == 1:
if not containMesosObtained(Inventory.GetItem(1,face_slot)):
print("Did not equip meso obtained face")
for item in Inventory.GetItems(1):
if item.id in face_list and containMesosObtained(Inventory.GetItem(1,item.pos)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, item.pos,face_slot, -1)
if accountData["eye"] == 1:
if not containMesosObtained(Inventory.GetItem(1,eye_slot)):
print("Did not equip meso obtained eye")
for item in Inventory.GetItems(1):
if item.id in eye_list and containMesosObtained(Inventory.GetItem(1,item.pos)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, item.pos,eye_slot, -1)
if accountData["necklace"] == 1:
if not containMesosObtained(Inventory.GetItem(1,necklace_slot)):
print("Did not equip meso obtained necklace")
for item in Inventory.GetItems(1):
if item.id in necklace_list and containMesosObtained(Inventory.GetItem(1,item.pos)):
time.sleep(4)
Inventory.SendChangeSlotPositionRequest(1, item.pos,necklace_slot, -1)
#TODO: check for ring?
def farmed_enough_accessories():
count = 0
for item in Inventory.GetItems(1):
if item.id in ring_list and item.grade > 0:
count += 1
for item in Inventory.GetItems(1):
if item.id in face_list and item.grade > 0:
count += 1
break
for item in Inventory.GetItems(1):
if item.id in earring_list and item.grade > 0:
count += 1
break
for item in Inventory.GetItems(1):
if item.id in eye_list and item.grade > 0:
count += 1
break
for item in Inventory.GetItems(1):
if item.id in necklace_list and item.grade > 0:
count += 1
break
print("Accessory count = ",count)
if count >= 5:
return True
else:
return False
def buy_item_expansion():
if Character.GetMeso() > 7900000:
Character.TalkToNpc(2080001)
time.sleep(0.5)
print("Buying expansion via packet")
Packet.BlockRecvHeader(BlockBuyHeader)
time.sleep(0.5)
BuyKey = Packet.COutPacket(BuyItemHeader)
BuyKey.EncodeBuffer("00 0008 002517F5 0001 00000000 00788B60")
Packet.SendPacket(BuyKey)
time.sleep(0.5)
CloseShop = Packet.COutPacket(BuyItemHeader)
CloseShop.EncodeBuffer("[03]")
Packet.SendPacket(CloseShop)
time.sleep(0.5)
Packet.UnBlockRecvHeader(BlockBuyHeader)
def use_expansion_packet():
item = Inventory.FindItemByID(2350003)
if item.valid:
usePacket = Packet.COutPacket(useExpansionHeader)
usePacket.EncodeBuffer("[{}00B3DB2300]".format(hex(item.pos).split('x')[1].zfill(2)))
Packet.SendPacket(usePacket)
time.sleep(2)
if not Inventory.FindItemByID(2350003).valid:
print("Use expansion success")
accountData['total_slots'] = accountData['total_slots'] + 1
writeJson_cube(accountData,accountId)
Terminal.ChangeChannel(0)
time.sleep(3)
def buy_expansion():
if Character.GetMeso() > 20000000:
toggle_rush_by_level(False)
if not Terminal.IsRushing():
if field_id != 240000002:
rush(240000002)
elif field_id == 240000002:
Terminal.SetPushButton("Use item",False)
Terminal.SetPushButton("Sell item",False)
print("Buy item packet")
if not Inventory.FindItemByID(2350003).valid:
buy_expansion_packet()
Terminal.SetPushButton("Leave shop",True)
time.sleep(1)
use_expansion_packet()
Terminal.SetPushButton("Leave shop",False)
Terminal.SetPushButton("Use item",True)
Terminal.SetPushButton("Sell item",True)
def buy_expansion_packet():
if Character.GetMeso() > 19900000:
time.sleep(1)
Character.TalkToNpc(2080001)
time.sleep(1)
print("Buying expansion via packet")
Packet.BlockRecvHeader(BlockBuyHeader)
time.sleep(0.5)
BuyKey = Packet.COutPacket(BuyItemHeader)
BuyKey.EncodeBuffer("00 000D 0023DBB3 0001 00000000 012FA660")
Packet.SendPacket(BuyKey)
time.sleep(0.5)
Packet.UnBlockRecvHeader(BlockBuyHeader)
CloseShop = Packet.COutPacket(BuyItemHeader)
CloseShop.EncodeBuffer("[03]")
Packet.SendPacket(CloseShop)
time.sleep(0.5)
def toHex(val, nbits):
return ((val + (1 << nbits)) % (1 << nbits))
def starItem(pos, currStar, itemMaxStar, userMaxStar, itemid):
with open('starforceCosts.txt', 'a+') as sfCosts:
#print('{0} {1}'.format("Position: ".ljust(padding), str(pos)))
sfCosts.write('{0} {1}\n'.format("Position: ".ljust(padding), str(pos)))
slotStartingMeso = Character.GetMeso()
slotStartingStar = currStar
if itemid in whitelist:
return
while currStar < userMaxStar and currStar < itemMaxStar and Inventory.GetItem(1, pos).valid:
if GameState.IsInGame():
print("#-----------------------Star-----------------------#")
print('{0} {1}'.format("Starring From: ".ljust(padding), str(currStar)))
print('{0} {1}'.format("User Max stars: ".ljust(padding), str(userMaxStar)))
print('{0} {1}'.format("Item max stars: ".ljust(padding), str(itemMaxStar)))
print('{0} {1}'.format("Item ID: ".ljust(padding), str(itemid)))
sfCosts.write("\t#-----------------------Star-----------------------#\n")
sfCosts.write('\t{0} {1}\n'.format("Starring From: ".ljust(padding), str(currStar)))
sfCosts.write('\t{0} {1}\n'.format("User Max stars: ".ljust(padding), str(userMaxStar)))
sfCosts.write('\t{0} {1}\n'.format("Item max stars: ".ljust(padding), str(itemMaxStar)))
sfCosts.write('\t{0} {1}\n'.format("Item ID: ".ljust(padding), str(itemid)))
beforeMeso = Character.GetMeso()
# star the item
oPacket = Packet.COutPacket(SF_header)
oPacket.Encode1(0x01)
oPacket.EncodeBuffer("** ** ** **")
oPacket.Encode2(toHex(pos, 16))
oPacket.Encode1(0x00)
oPacket.Encode4(0x00000001)
oPacket.Encode4(0xFFFFFFFF)
if safeguard and currStar in range(12, 17):
oPacket.Encode2(0x0101)
print("SAFEGUARDING")
sfCosts.write('\tSAFEGUARDING\n')
else:
oPacket.Encode2(0x0100)
Packet.SendPacket(oPacket)
# wait for recv
iPacket = Packet.WaitForRecv(StarForceRecv, 10000)
if iPacket.GetRemaining() < 140:
print("Recv length too short (was: " + str(iPacket.GetRemaining()) + ")")
sfCosts.write("\tRecv length too short (was: " + str(iPacket.GetRemaining()) + ")\n")
break
afterMeso = Character.GetMeso()
iCosted = beforeMeso - afterMeso
print('{0} {1:,}'.format("Meso Cost of Star: ".ljust(padding), iCosted))
print('{0} {1}'.format("iPacket remaining: ".ljust(padding), iPacket.GetRemaining()))
sfCosts.write('\t{0} {1:,}\n'.format("Meso Cost of Star: ".ljust(padding), iCosted))
sfCosts.write('\t{0} {1}\n'.format("iPacket remaining: ".ljust(padding), iPacket.GetRemaining()))
# remove this line if you want faster stars
# note: this is used as a delay (for safety, etc), so remove at your own risk
Packet.WaitForRecv(StarForceRecv, 1000)
# update current star counter
currStar = Inventory.GetItem(1, pos).currentStar
# get max star again in case item blew up
# item blown up means itemMaxStar = 0
itemMaxStar = Inventory.GetItem(1, pos).maxStar
slotEndingMeso = Character.GetMeso()
slotEndingStar = currStar
slotTotalCost = slotStartingMeso - slotEndingMeso
if (slotStartingMeso - slotEndingMeso) != 0:
print('{0} {1:,} meso from star {2} to {3}\n'.format("Total Cost: ".ljust(padding), slotTotalCost, str(slotStartingStar), str(slotEndingStar)))
sfCosts.write('{0} {1:,} meso from star {2} to {3}\n\n'.format("Total Cost: ".ljust(padding), slotTotalCost, str(slotStartingStar), str(slotEndingStar)))
################# MONSTER PARK
################# MONSTER PARK
################# MONSTER PARK
#57.19% -> 91.23%
def dungeonSelector():
#charLvl = Character.GetLevel()
'''
if charLvl in range(115,125):
return (leopard_portal,mossy_tree_forest)
elif charLvl in range(125,135):
return (leopard_portal,secret_pirate)
elif charLvl in range(135,145):
return (leopard_portal,other_world)
elif charLvl in range(145,155):
return (leopard_portal,forbidden_time)
elif charLvl in range(155,160):
return (leopard_portal,clandestine_ruins)
'''
return (leopard_portal,mossy_tree_forest)
def rushToMP():
#fieldid = Field.GetID()
rushToMPFlag = True
while rushToMPFlag:
if level_checker():
break
field_id_check = Field.GetID()
if field_id_check == 100000000:
Character.Teleport(3133,334)
Character.TalkToNpc(9071003)
time.sleep(1)
else:
Terminal.Rush(100000000)
time.sleep(1)
if field_id_check == 951000000:
print("Complete rushToMP")
rushToMPFlag = False
def enterDungeon():
#fieldid = Field.GetID()
enterDungeonFlag = True
try_count = 0
while enterDungeonFlag and try_count < 6:
if level_checker():
break
try_count += 1