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When I try to run "1_multiple_agent_avoidance_after" example scene, I faced with this error?
Is there any solution to fix that ?
ScriptableSingleton already exists. Did you query the singleton in a constructor?
UnityEditor.PackageManager.UI.PackageManagerProjectSettings:.ctor() (at /Users/bokken/buildslave/unity/build/Modules/PackageManagerUI/Editor/Services/ProjectSettings/PackageManagerProjectSettings.cs:52)
The text was updated successfully, but these errors were encountered:
When I try to run "1_multiple_agent_avoidance_after" example scene, I faced with this error?
Is there any solution to fix that ?
ScriptableSingleton already exists. Did you query the singleton in a constructor?
UnityEditor.PackageManager.UI.PackageManagerProjectSettings:.ctor() (at /Users/bokken/buildslave/unity/build/Modules/PackageManagerUI/Editor/Services/ProjectSettings/PackageManagerProjectSettings.cs:52)
The text was updated successfully, but these errors were encountered: