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Forever Engine Plus

An open-source modified version of Forever Engine: Legacy!


Forever Engine: Plus is a fun little project of a modified version of Forever Engine: Legacy (a FNF engine) by Yoshubs!


Features in the original Forever Engine:

  • Noteskins;
  • Custom UIs;
  • Options Menu with FPS Capping and Adjustments;
  • A lot of modularity and freedom with options
    • (Hopefully in the future everything will be toggleable);
  • A restructure/partial remake of the base game's codebase;
  • source/ folder abstraction;
  • More streamlined code
    • (only having to set things in one place).

AND MORE!

Features in Forever Engine: Plus (This section is not done yet):

  • More Noteskins;
  • Higher framerate;

Credits:

  • violet292:

    • creator of forever engine plus
    • lead programmer
    • jackshit at everything
  • Yoshubs:

    • made forever engine,
    • happens to be very fucking stupid for accidentally pushing the martian mixtape source code into legacy's base github page;
  • Pixloen:

    • made a lot of custom assets that legacy uses,
    • gave me a lot of advice on how to improve the engine as well as his input on how to improve upon the base game and how the input system felt and such,
    • programmed simply judgements and background darken
    • basically co-owns the engine lmao;
  • Gedehari:

    • BANGER ASS PROGRAMER,
    • made the freeplay loading thread to avoid lag issues in freeplay,
    • waveform render code (which will be used soon),
    • EXTERNAL SHADER SUPPORT for modcharts when they're a thing,
    • so many other things (like the crash logger);

I urge you to check out his project, Izzy Engine, which he let me borrow a lot of aspects from which I still owe him for lmao. AWESOME dude I can't stress this enough.

  • ImCodist:
    • helped with a couple of pull requests and issue fixes,
    • MADE THE WHOLE ASS FREAKING DIALOGUE SYSTEMbut, I'm not gonna give him any credit at all, because he stole my obsidian soul in minecraft and I will never forgive him for that!!!!
  • Scralett:
    • Overall cool friend of mine who knows a lot about programming and math that has helped me out countless times,
    • still going here helping me with pushes, commits, etc.,
    • she wrote the finalized math formula for the note quants and fixed the song name issue;
  • Oneilr:
    • Cool Guy Oneilr,
    • made some of the custom assets, mostly the animated ones like the custom note splashes to avoid the week 7 embargo as well as some other things like the checkmarks in the options menu;
  • HelloSammu:
    • weird catfgirl programmer, they scare me,
    • CREDIT MAINTENANCE AND SOME MISC FIXES,
    • also scaleable text for dialogue functions;
  • the entire Funkin' crew:
    • THEY MADE THE BASE GAME EXIST SO LIKE WITHOUT THEM THIS WOULD NOT HAVE BEEN POSSIBLE GO CHECK THEM OUT RIGHT NOW;
  • rest of the rise n' skate team:
    • that mod is the reason im even making an engine right now so like I kind of owe you guys this whole engine and more for that honestly and I will actually do more so stay tuned.

Shoutouts:

  • HThagomizer:
    • not MURDERING ME for accidentally pushing the martian mixtape source code;
  • Tsuraran:
    • DOPE ASS CUSTOM MENU MUSIC INCOMING,
    • also made vs skipper with clockwerk which is fucking hilarious ALSO YEAH I'LL BUMP AS WELL AFTER ITS IN THE ENGINE (YES IM WORKING ON IT TOO LMAO);
  • Clockwerk:
    • also made vs skipper,
    • oh my god what were you guys thinking.

For compiling help, check out this little guide here.

To see changes made to the engine, check out the changelog here.


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