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v1.1.0 broke RPC's #17

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jakemaguy opened this issue Feb 26, 2024 · 3 comments
Closed

v1.1.0 broke RPC's #17

jakemaguy opened this issue Feb 26, 2024 · 3 comments
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@jakemaguy
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Was told that the mod no longer worked for clients. It gave error messages such as

Only servers can spawn objects

My guess is that the netcode patcher used needed to be upgraded, or the prerequsite mods in the DLL folder weren't updated.

@jakemaguy
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Might be issues where the client is issuing too many commands at once to the server and a delay mechanism needs to be added to prevent server overload.

@jakemaguy jakemaguy self-assigned this Mar 2, 2024
@jakemaguy
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It turns out running netcode-patcher via the cli tool was the problem.

When i manually download the netcode-patcher executable and run that way, the netcode functionality works.

@jakemaguy
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The post build event in visual studio was not pointing to the correct path to patch the dll

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