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This repository has been archived by the owner on Apr 30, 2021. It is now read-only.
Describe the bug
When using TurnMarker and FXMaster, moving to a new turn causes the weather effect to reload. On reload, weather effects vanish and re-coalesce (as though the scene were reloaded). The effect is quite jarring.
To Reproduce
Steps to reproduce the behavior:
_1. Enable the Turn Marker and FXMaster modules
2. Load a scene and turn on a fog effect in FXMaster
3. Start a combat encounter and move to the next turn
4. On each new turn, the weather effect reloads
Expected behavior
The process by which the TurnMarker moves the marker token should be able to avoid triggering the weather effect reload for FXMaster.
Screenshots
Not applicable
Additional context
Not applicable
The text was updated successfully, but these errors were encountered:
Describe the bug
When using TurnMarker and FXMaster, moving to a new turn causes the weather effect to reload. On reload, weather effects vanish and re-coalesce (as though the scene were reloaded). The effect is quite jarring.
Environment Details
Foundry VTT Version: 0.6.6
Turn Marker Version: 2.6.9
To Reproduce
Steps to reproduce the behavior:
_1. Enable the Turn Marker and FXMaster modules
2. Load a scene and turn on a fog effect in FXMaster
3. Start a combat encounter and move to the next turn
4. On each new turn, the weather effect reloads
Expected behavior
The process by which the TurnMarker moves the marker token should be able to avoid triggering the weather effect reload for FXMaster.
Screenshots
Not applicable
Additional context
Not applicable
The text was updated successfully, but these errors were encountered: