-
Notifications
You must be signed in to change notification settings - Fork 1
/
main.tscn
207 lines (179 loc) · 8.08 KB
/
main.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
[gd_scene load_steps=13 format=2]
[ext_resource path="res://Camera2D.gd" type="Script" id=1]
[ext_resource path="res://UI.gd" type="Script" id=2]
[ext_resource path="res://icon.png" type="Texture" id=3]
[ext_resource path="res://Mandelboi.gd" type="Script" id=4]
[ext_resource path="res://MenuButton.gd" type="Script" id=5]
[ext_resource path="res://ExitColorButton.gd" type="Script" id=6]
[ext_resource path="res://ColorPicker.gd" type="Script" id=7]
[ext_resource path="res://Panel.gd" type="Script" id=8]
[ext_resource path="res://new_shadermaterial.tres" type="Material" id=9]
[ext_resource path="res://TextureRect.gd" type="Script" id=10]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform int num_iter=20;
uniform int pwr = 2;
uniform vec2 c=vec2(-.8,.25);
uniform float scale = 4.0;
uniform vec4 col1 = vec4(1.,0.7,.7,1.);
uniform vec4 col2 = vec4(.2,0.,0.,1.);
vec2 squared(vec2 vec){
return vec2(vec.x*vec.x -vec.y*vec.y, 2.0*vec.x*vec.y);
}
vec2 mypow(vec2 vec, int power){
vec2 dummy = vec;
for(int i=0;i<power - 1;i++){
dummy = vec2(dummy.x * vec.x - dummy.y * vec.y, dummy.x * vec.y + dummy.y * vec.x);
}
return dummy;
}
float modulus(vec2 vec){
return sqrt(vec.x*vec.x + vec.y*vec.y);
}
void fragment() {
//vec2 z_0 = vec2((UV.x - .5) * scale, (UV.y - .5) * scale);
vec2 z_0 = vec2((UV.x - .5) * scale, (UV.y - .5) * -1. * scale);
vec2 z;
float intensity = 1.0;
float tolerance = .03;
for(int i=0;i<num_iter;i++){
z = mypow(z,pwr)+z_0;
if(modulus(z)>=2.0){
intensity = float(i) / float(num_iter);
//COLOR.g = float(i) / float(num_iter);
break;
}
}
intensity *= intensity;
if(intensity < 1.0)
COLOR = intensity*col1 + (1.0-intensity) * col2;
else
COLOR= vec4(0.0,0.0,0.0,1.0);
//Draw Major Axes
if((.495 < UV.x) && (UV.x < .505) || (.495 < UV.y ) && (UV.y < .505))
COLOR = vec4(1.0,1.0,1.0,1.0);
//Draw c crosshairs
if((abs(c.x - z_0.x) < tolerance) && (abs(c.y - z_0.y) < .2) ||
(abs(c.y - z_0.y) < tolerance) && (abs(c.x - z_0.x) < .2))
COLOR = vec4(0.,.7,.9,1.);
}"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
shader_param/num_iter = 20
shader_param/pwr = 2
shader_param/c = Vector2( -0.8, 0.25 )
shader_param/scale = 3.0
shader_param/col1 = Plane( 1, 0.7, 0.7, 1 )
shader_param/col2 = Plane( 0.2, 0, 0, 1 )
[node name="Node2D" type="Node2D"]
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 302.221, 303.504 )
current = true
drag_margin_h_enabled = false
drag_margin_v_enabled = false
script = ExtResource( 1 )
[node name="CanvasLayer" type="CanvasLayer" parent="Camera2D"]
[node name="UI" type="MarginContainer" parent="Camera2D/CanvasLayer"]
margin_right = 253.0
margin_bottom = 128.0
custom_constants/margin_right = 20
custom_constants/margin_top = 20
custom_constants/margin_left = 20
custom_constants/margin_bottom = 20
script = ExtResource( 2 )
[node name="HBoxContainer" type="HBoxContainer" parent="Camera2D/CanvasLayer/UI"]
margin_left = 20.0
margin_top = 20.0
margin_right = 343.0
margin_bottom = 157.0
[node name="VBoxContainer2" type="VBoxContainer" parent="Camera2D/CanvasLayer/UI/HBoxContainer"]
margin_right = 117.0
margin_bottom = 137.0
[node name="MandelButton" type="Button" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2"]
margin_right = 117.0
margin_bottom = 20.0
toggle_mode = true
text = "Toggle Navigator"
[node name="Mandelboi" type="TextureRect" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2"]
material = SubResource( 2 )
margin_top = 24.0
margin_right = 117.0
margin_bottom = 137.0
rect_min_size = Vector2( 113, 113 )
size_flags_vertical = 2
texture = ExtResource( 3 )
stretch_mode = 6
script = ExtResource( 4 )
[node name="VBoxContainer" type="VBoxContainer" parent="Camera2D/CanvasLayer/UI/HBoxContainer"]
margin_left = 121.0
margin_right = 217.0
margin_bottom = 137.0
[node name="MenuButton" type="Button" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer"]
margin_right = 96.0
margin_bottom = 20.0
text = "Choose Color"
script = ExtResource( 5 )
[node name="ExitColorButton" type="Button" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer"]
visible = false
margin_top = 24.0
margin_right = 115.0
margin_bottom = 44.0
text = "Exit Color Picker"
script = ExtResource( 6 )
[node name="ColorPicker" type="ColorPicker" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer"]
visible = false
margin_left = 4.0
margin_top = 4.0
margin_right = 4.0
margin_bottom = 4.0
color = Color( 0.0980392, 0.901961, 0.705882, 1 )
script = ExtResource( 7 )
[node name="VBoxContainer3" type="VBoxContainer" parent="Camera2D/CanvasLayer/UI/HBoxContainer"]
margin_left = 221.0
margin_right = 323.0
margin_bottom = 137.0
[node name="ToggleControls" type="Button" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer3"]
margin_right = 102.0
margin_bottom = 20.0
toggle_mode = true
text = "Show Controls"
[node name="Panel" type="Panel" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer3"]
visible = false
margin_top = 24.0
margin_right = 102.0
margin_bottom = 24.0
script = ExtResource( 8 )
[node name="RichTextLabel" type="RichTextLabel" parent="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer3/Panel"]
anchor_right = 1.0
margin_left = 5.0
margin_top = 5.0
margin_right = 205.0
margin_bottom = 200.0
text = "Controls
WASD : Change c value
IK : Change Draw Depth
Arrow Keys: Pan Camera
+- : Zoom In/Out
H: Hide / Show UI
"
[node name="Juliaboi" type="TextureRect" parent="."]
material = ExtResource( 9 )
margin_right = 600.092
margin_bottom = 599.227
texture = ExtResource( 3 )
stretch_mode = 1
script = ExtResource( 10 )
[connection signal="zoom_changed" from="Camera2D" to="Juliaboi" method="_on_Camera2D_zoom_changed"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/MandelButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/Mandelboi" method="_on_MandelButton_button_up"]
[connection signal="pressed" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/MandelButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/Mandelboi" method="_on_MandelButton_pressed"]
[connection signal="toggled" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/MandelButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/Mandelboi" method="_on_MandelButton_toggled"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/MenuButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ColorPicker" method="_on_MenuButton_button_up"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/MenuButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/MenuButton" method="_on_MenuButton_button_up"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/MenuButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ExitColorButton" method="_on_MenuButton_button_up"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ExitColorButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ColorPicker" method="_on_ExitColorButton_button_up"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ExitColorButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/MenuButton" method="_on_ExitColorButton_button_up"]
[connection signal="button_up" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ExitColorButton" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ExitColorButton" method="_on_ExitColorButton_button_up"]
[connection signal="color_changed" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer/ColorPicker" to="Juliaboi" method="_on_ColorPicker_color_changed"]
[connection signal="pressed" from="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer3/ToggleControls" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer3/Panel" method="_on_ToggleControls_pressed"]
[connection signal="c_changed" from="Juliaboi" to="Camera2D/CanvasLayer/UI/HBoxContainer/VBoxContainer2/Mandelboi" method="_on_Juliaboi_c_changed"]
[connection signal="hide_ui" from="Juliaboi" to="Camera2D/CanvasLayer/UI" method="_on_Juliaboi_hide_ui"]