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MEM settings #40

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Sereptus opened this issue Dec 9, 2017 · 4 comments
Closed

MEM settings #40

Sereptus opened this issue Dec 9, 2017 · 4 comments

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@Sereptus
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Sereptus commented Dec 9, 2017

When I open Edit>>>Preferences>>>Start Settings and input the desired numbers setting they won't stay there. As soon as I click on the next setting it disappears. Went back to version 1.4.3.20, as this was causing stack overflow problems.

@JamzTheMan
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Hover over the input boxes for tool tips... It has the be a valid JVM value... For instance: 4096M or 4G

This is not a bug but to prevent you from entering values that will prevent MapTool from starting.

@Sereptus
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Sereptus commented Dec 9, 2017

Yes, from top to bottom I'm trying to input Max:2048 Min: 64 Stack size: 4 . As soon as I put in a value in ANY of the input boxes and click on another box the first number disappears. I am unable to put any value in any box.

Edit: Sorry, didn't realize I had to put the letters as well :/

@JamzTheMan
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Yes, I went with normal Java JVM standards which accepts k,m,g
And no worries, you are the second to report this and I'll make a little nicer UI for next release (but ug, I hate Swing now lol)

FYI I actually run just 4M for stack and leave min/max empty for my main prep PC.
When I run a server for game, I use Max mem of 4G and that seems to work well for us.

@Sereptus
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Sereptus commented Dec 10, 2017

FYI I actually run just 4M for stack and leave min/max empty for my main prep PC.
When I run a server for game, I use Max mem of 4G and that seems to work well for us.

Cool, ya I was getting stack overflow, I'll try leaving the other two empty when building. Been trying to figure out why wolph42's limitMovement isn't working for about the last six hours :/ UGH! Been using my own onTokenMove for years but I like what AM wrote in there about stopping movement when hitting VBL and it doesn't work without Wolph42's LimitMovement >:(

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