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loaded particle systems don't always update their texture #2377

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Cubouse opened this issue Jun 10, 2024 · 0 comments
Open

loaded particle systems don't always update their texture #2377

Cubouse opened this issue Jun 10, 2024 · 0 comments

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@Cubouse
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Cubouse commented Jun 10, 2024

What are you trying to do, and what do you expect to happen?

Previewing a particle system in Blockbench and editing/swapping out its texture.

What happens instead?

After having loaded the particle on the particle keyframe, changes to the texture don't always reflect on the loaded particle:

-edits to the texture
-changing the texture file used by the particle system

To update the texture, loading another particle system and loading back the first one rarely works, and so does changing another parameter of the particle system. Reseting the keyframe and loading back the particle system does not help either.

bb_bug_particle_texture_not_updated.mp4

Model format in which the issue occurs

Bedrock entity

Blockbench variant

Program

Blockbench version

4.10.3

Operating System

W10

Installed Blockbench plugins

N/A

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