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Currently when a tank hits a wall, it simply kills all of its velocity. It would be better if it just killed its velocity in the direction perpendicular to the wall, while allowing the tank to "slide" along the wall. This would help prevent players from getting stuck, and help AI not be stupid.
The text was updated successfully, but these errors were encountered:
Currently when a tank hits a wall, it simply kills all of its velocity. It would be better if it just killed its velocity in the direction perpendicular to the wall, while allowing the tank to "slide" along the wall. This would help prevent players from getting stuck, and help AI not be stupid.
The text was updated successfully, but these errors were encountered: