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Hey I ran across your project as I was researching bloom filters, and I noticed this on your website:
"Unfortunately I can't use the 64-bit trick in the linked post as JavaScript only supports bitwise operations on 32 bits."
I don't know if you'd be interested in this, but a little while ago I wrote a version of fnv with an expanded keyspace (up to 1024-bit): https://github.com/tjwebb/fnv-plus.
The text was updated successfully, but these errors were encountered:
Thanks, but I already perform a simple optimisation to generate the second 32-bit hash: simply run one additional iteration of FNV on the first hash. Admittedly, I haven’t done any in-depth analysis on this step. It might be preferable to seed the second step using some input bits, for example.
Hey I ran across your project as I was researching bloom filters, and I noticed this on your website:
"Unfortunately I can't use the 64-bit trick in the linked post as JavaScript only supports bitwise operations on 32 bits."
I don't know if you'd be interested in this, but a little while ago I wrote a version of fnv with an expanded keyspace (up to 1024-bit): https://github.com/tjwebb/fnv-plus.
The text was updated successfully, but these errors were encountered: