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Game of User does not update if not playing anything after. #19

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TheAmazingUnic opened this issue Sep 7, 2016 · 1 comment
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@TheAmazingUnic
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When a user plays a game and leaves it, getGame() still gives the last played game, instead of null.

@Bourne-ID
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Bourne-ID commented Sep 7, 2016

Replicated. PresenceUpdateHandler#handle (PresenceUpdateHandler:124) ignores the inbound packet if the game field is null. When the game is stopped, the game field for the packet is null.

Bastian added a commit that referenced this issue Sep 9, 2016
@Bastian Bastian closed this as completed Sep 9, 2016
@Bastian Bastian added the 🐛 bug Something isn't working label Feb 28, 2018
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