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README
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README
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Jayson Rhynas
CS 349 A1
January 21, 2011
Corridor Defence (Tower Defence game)
Note:
All features are implemented; however, the actual parameters are not fine-tuned,
leading to unbalanced gameplay. You may have to use the money cheat (press m)
to be able to build enough defences to stop the enemies
Features:
3-panel store with radio-button-like interface and info panel
- click on an item in the store to see a description
Place and delete turrets and traps
- place turrets and traps by selecting an item in the store
and clicking a grid spot in the playing field. Each spot can
hold at most 1 turret and 1 trap. Items can also be placed
by holding space and moving the mouse over the playing field
(be careful - this can be expensive!)
- delete items by selecting the desired item on the field and
clicking the Delete button or pressing d
Upgrades for the Door (castle)
- upgrade your door by selecting an upgrade from the Door menu
and then clicking on the door
Speed controls
- the game can be paused indefinitely by clicking the || button
or by pressing p. Items can still be placed while paused,
however the Wave Timer will also continue to increase
- click the > button or press s to speed up the game
(only speeds up movement - reload and wave timers are unaffected)
Scoring
- for every enemy you destroy before it reaches the final door,
you get 1 point and some dollar value of money
- use money to buy upgrades and items
- play to get the highest score possible!
Miscellaneous
- display of how long until the next wave, as well as the enemy type
and count of next wave
- flying enemies are not affected by traps
- keyboard shortcuts
q quit game (X button)
p pause game (|| button)
s speed up game (x4) (> button)
n send next wave
d delete defence
space place defence
m add $1000 (cheat)
- animated items (all turrets, bear trap, trap door)
- Door shows damage