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Handle the GUILD_CREATE event.
This will require the introduction of a guild struct and a guild cache.
This issue also encompasses GUILD_UPDATE & GUILD_DELETE which should use similar (if not identical for updates) logic.
The text was updated successfully, but these errors were encountered:
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Handle the GUILD_CREATE event.
This will require the introduction of a guild struct and a guild cache.
This issue also encompasses GUILD_UPDATE & GUILD_DELETE which should use similar (if not identical for updates) logic.
The text was updated successfully, but these errors were encountered: