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Monitor.cs
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Monitor.cs
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// #define TRACE_BROADCAST
#define ENABLE_RECEIVE_HANDLER
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace Hoosier
{
public class Monitor : Common
{
#region // Vars & Constructor
byte[] HoosierMessageBytes;
public Monitor( string name )
: base( HooserProtocolPort, HooserProtocolPort, name )
{
Debug.WriteLine(
"ServiceMonitor listening on port "
+ ListenPort.ToString() );
HoosierMessageBytes = new HoosierMessage( Name ).GetBytes();
#if ENABLE_RECEIVE_HANDLER
ReceiveMessage += new ReceiveMessageDelegate( ReceiveEventHandler );
#endif
}
public override void SendStartupMessage()
{
BroadcastHoosierMessage();
}
#endregion
#region // User actions
public void BroadcastHoosierMessage()
{
#if TRACE_BROADCAST
Debug.WriteLine( "\tBroadcasting Hoosier..." );
#endif
Broadcast( HoosierMessageBytes );
}
#endregion
#region // Receive Event Handler
#if ENABLE_RECEIVE_HANDLER
// all requirements handled by Common or by end user
protected new void ReceiveEventHandler( Message msg, IPEndPoint sender )
{
}
#endif
#endregion
}
}