forked from advancedlogic/go-freeling
/
config.go
86 lines (70 loc) · 2.03 KB
/
config.go
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package engine
import (
"time"
"github.com/pelletier/go-toml"
"github.com/satori/go.uuid"
)
type Configuration struct {
*toml.TomlTree
}
func NewConfiguration(filename string) Configuration {
configuration := Configuration{}
var err error
configuration.TomlTree, err = toml.LoadFile(filename)
if err != nil {
panic(err.Error())
}
return configuration
}
func (self *Configuration) String(key string, def string) string {
return self.GetDefault(key, def).(string)
}
func (self *Configuration) Int(key string, def int) int {
return self.GetDefault(key, def).(int)
}
func (self *Configuration) Int32(key string, def int32) int32 {
return self.GetDefault(key, def).(int32)
}
func (self *Configuration) Int64(key string, def int64) int64 {
return self.GetDefault(key, def).(int64)
}
func (self *Configuration) Duration(key string, def time.Duration) time.Duration {
tmp := self.GetDefault(key, def).(int64)
return time.Duration(tmp)
}
func (self *Configuration) Float32(key string, def float32) float32 {
return self.GetDefault(key, def).(float32)
}
func (self *Configuration) Float64(key string, def float64) float64 {
return self.GetDefault(key, def).(float64)
}
func (self *Configuration) Bool(key string, def bool) bool {
return self.GetDefault(key, def).(bool)
}
func (self *Configuration) StringArray(key string, def []string) []string {
tmp := self.GetDefault(key, def).([]interface{})
array := make([]string, len(tmp))
for i, value := range tmp {
array[i] = value.(string)
}
return array
}
func (self *Configuration) Int64Array(key string, def []int64) []int64 {
tmp := self.GetDefault(key, def).([]interface{})
array := make([]int64, len(tmp))
for i, value := range tmp {
array[i] = value.(int64)
}
return array
}
func (self *Configuration) IntArray(key string, def []int) []int {
tmp := self.GetDefault(key, def).([]interface{})
array := make([]int, len(tmp))
for i, value := range tmp {
array[i] = value.(int)
}
return array
}
func (self *Configuration) GetRandomUUID() string {
return uuid.NewV4().String()
}