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I really appreciate your paper and open code.
In the paper, there are some figures where the meshes are reconstructed with texture.
Is there any method for texture stitching?
If it is impossible to share code for texture stitching, can you give me some advice?
Thank you
The text was updated successfully, but these errors were encountered:
@Minsoo2022 Sorry for the late reply. My texture stitching method is straight, basically utilizing the registered garment mesh to find corresponding vertices on the scan mesh, then extracted the scanned color to our garments UV space. Maybe you can refer to this repository for texture stitching. I’m busy lately and have no time to organize my code.
I really appreciate your paper and open code.
In the paper, there are some figures where the meshes are reconstructed with texture.
Is there any method for texture stitching?
If it is impossible to share code for texture stitching, can you give me some advice?
Thank you
The text was updated successfully, but these errors were encountered: