forked from Yohan460/go-jamf-api
/
model_mobile_device_v2.go
511 lines (432 loc) · 13.5 KB
/
model_mobile_device_v2.go
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/*
Jamf Pro API
## Overview The Jamf Pro API is a RESTful API for Jamf Pro built to enable consistent and efficient programmatic access to Jamf Pro.<br/><br/> The swagger schema can be found [here](/api/schema/).
API version: production
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// MobileDeviceV2 struct for MobileDeviceV2
type MobileDeviceV2 struct {
Id *string `json:"id,omitempty"`
Name *string `json:"name,omitempty"`
SerialNumber *string `json:"serialNumber,omitempty"`
WifiMacAddress *string `json:"wifiMacAddress,omitempty"`
Udid *string `json:"udid,omitempty"`
PhoneNumber *string `json:"phoneNumber,omitempty"`
Model *string `json:"model,omitempty"`
ModelIdentifier *string `json:"modelIdentifier,omitempty"`
Username *string `json:"username,omitempty"`
Type *string `json:"type,omitempty"`
ManagementId *string `json:"managementId,omitempty"`
SoftwareUpdateDeviceId *string `json:"softwareUpdateDeviceId,omitempty"`
}
// NewMobileDeviceV2 instantiates a new MobileDeviceV2 object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMobileDeviceV2() *MobileDeviceV2 {
this := MobileDeviceV2{}
return &this
}
// NewMobileDeviceV2WithDefaults instantiates a new MobileDeviceV2 object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMobileDeviceV2WithDefaults() *MobileDeviceV2 {
this := MobileDeviceV2{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *MobileDeviceV2) SetId(v string) {
o.Id = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *MobileDeviceV2) SetName(v string) {
o.Name = &v
}
// GetSerialNumber returns the SerialNumber field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetSerialNumber() string {
if o == nil || o.SerialNumber == nil {
var ret string
return ret
}
return *o.SerialNumber
}
// GetSerialNumberOk returns a tuple with the SerialNumber field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetSerialNumberOk() (*string, bool) {
if o == nil || o.SerialNumber == nil {
return nil, false
}
return o.SerialNumber, true
}
// HasSerialNumber returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasSerialNumber() bool {
if o != nil && o.SerialNumber != nil {
return true
}
return false
}
// SetSerialNumber gets a reference to the given string and assigns it to the SerialNumber field.
func (o *MobileDeviceV2) SetSerialNumber(v string) {
o.SerialNumber = &v
}
// GetWifiMacAddress returns the WifiMacAddress field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetWifiMacAddress() string {
if o == nil || o.WifiMacAddress == nil {
var ret string
return ret
}
return *o.WifiMacAddress
}
// GetWifiMacAddressOk returns a tuple with the WifiMacAddress field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetWifiMacAddressOk() (*string, bool) {
if o == nil || o.WifiMacAddress == nil {
return nil, false
}
return o.WifiMacAddress, true
}
// HasWifiMacAddress returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasWifiMacAddress() bool {
if o != nil && o.WifiMacAddress != nil {
return true
}
return false
}
// SetWifiMacAddress gets a reference to the given string and assigns it to the WifiMacAddress field.
func (o *MobileDeviceV2) SetWifiMacAddress(v string) {
o.WifiMacAddress = &v
}
// GetUdid returns the Udid field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetUdid() string {
if o == nil || o.Udid == nil {
var ret string
return ret
}
return *o.Udid
}
// GetUdidOk returns a tuple with the Udid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetUdidOk() (*string, bool) {
if o == nil || o.Udid == nil {
return nil, false
}
return o.Udid, true
}
// HasUdid returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasUdid() bool {
if o != nil && o.Udid != nil {
return true
}
return false
}
// SetUdid gets a reference to the given string and assigns it to the Udid field.
func (o *MobileDeviceV2) SetUdid(v string) {
o.Udid = &v
}
// GetPhoneNumber returns the PhoneNumber field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetPhoneNumber() string {
if o == nil || o.PhoneNumber == nil {
var ret string
return ret
}
return *o.PhoneNumber
}
// GetPhoneNumberOk returns a tuple with the PhoneNumber field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetPhoneNumberOk() (*string, bool) {
if o == nil || o.PhoneNumber == nil {
return nil, false
}
return o.PhoneNumber, true
}
// HasPhoneNumber returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasPhoneNumber() bool {
if o != nil && o.PhoneNumber != nil {
return true
}
return false
}
// SetPhoneNumber gets a reference to the given string and assigns it to the PhoneNumber field.
func (o *MobileDeviceV2) SetPhoneNumber(v string) {
o.PhoneNumber = &v
}
// GetModel returns the Model field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetModel() string {
if o == nil || o.Model == nil {
var ret string
return ret
}
return *o.Model
}
// GetModelOk returns a tuple with the Model field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetModelOk() (*string, bool) {
if o == nil || o.Model == nil {
return nil, false
}
return o.Model, true
}
// HasModel returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasModel() bool {
if o != nil && o.Model != nil {
return true
}
return false
}
// SetModel gets a reference to the given string and assigns it to the Model field.
func (o *MobileDeviceV2) SetModel(v string) {
o.Model = &v
}
// GetModelIdentifier returns the ModelIdentifier field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetModelIdentifier() string {
if o == nil || o.ModelIdentifier == nil {
var ret string
return ret
}
return *o.ModelIdentifier
}
// GetModelIdentifierOk returns a tuple with the ModelIdentifier field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetModelIdentifierOk() (*string, bool) {
if o == nil || o.ModelIdentifier == nil {
return nil, false
}
return o.ModelIdentifier, true
}
// HasModelIdentifier returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasModelIdentifier() bool {
if o != nil && o.ModelIdentifier != nil {
return true
}
return false
}
// SetModelIdentifier gets a reference to the given string and assigns it to the ModelIdentifier field.
func (o *MobileDeviceV2) SetModelIdentifier(v string) {
o.ModelIdentifier = &v
}
// GetUsername returns the Username field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetUsername() string {
if o == nil || o.Username == nil {
var ret string
return ret
}
return *o.Username
}
// GetUsernameOk returns a tuple with the Username field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetUsernameOk() (*string, bool) {
if o == nil || o.Username == nil {
return nil, false
}
return o.Username, true
}
// HasUsername returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasUsername() bool {
if o != nil && o.Username != nil {
return true
}
return false
}
// SetUsername gets a reference to the given string and assigns it to the Username field.
func (o *MobileDeviceV2) SetUsername(v string) {
o.Username = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *MobileDeviceV2) SetType(v string) {
o.Type = &v
}
// GetManagementId returns the ManagementId field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetManagementId() string {
if o == nil || o.ManagementId == nil {
var ret string
return ret
}
return *o.ManagementId
}
// GetManagementIdOk returns a tuple with the ManagementId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetManagementIdOk() (*string, bool) {
if o == nil || o.ManagementId == nil {
return nil, false
}
return o.ManagementId, true
}
// HasManagementId returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasManagementId() bool {
if o != nil && o.ManagementId != nil {
return true
}
return false
}
// SetManagementId gets a reference to the given string and assigns it to the ManagementId field.
func (o *MobileDeviceV2) SetManagementId(v string) {
o.ManagementId = &v
}
// GetSoftwareUpdateDeviceId returns the SoftwareUpdateDeviceId field value if set, zero value otherwise.
func (o *MobileDeviceV2) GetSoftwareUpdateDeviceId() string {
if o == nil || o.SoftwareUpdateDeviceId == nil {
var ret string
return ret
}
return *o.SoftwareUpdateDeviceId
}
// GetSoftwareUpdateDeviceIdOk returns a tuple with the SoftwareUpdateDeviceId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MobileDeviceV2) GetSoftwareUpdateDeviceIdOk() (*string, bool) {
if o == nil || o.SoftwareUpdateDeviceId == nil {
return nil, false
}
return o.SoftwareUpdateDeviceId, true
}
// HasSoftwareUpdateDeviceId returns a boolean if a field has been set.
func (o *MobileDeviceV2) HasSoftwareUpdateDeviceId() bool {
if o != nil && o.SoftwareUpdateDeviceId != nil {
return true
}
return false
}
// SetSoftwareUpdateDeviceId gets a reference to the given string and assigns it to the SoftwareUpdateDeviceId field.
func (o *MobileDeviceV2) SetSoftwareUpdateDeviceId(v string) {
o.SoftwareUpdateDeviceId = &v
}
func (o MobileDeviceV2) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.SerialNumber != nil {
toSerialize["serialNumber"] = o.SerialNumber
}
if o.WifiMacAddress != nil {
toSerialize["wifiMacAddress"] = o.WifiMacAddress
}
if o.Udid != nil {
toSerialize["udid"] = o.Udid
}
if o.PhoneNumber != nil {
toSerialize["phoneNumber"] = o.PhoneNumber
}
if o.Model != nil {
toSerialize["model"] = o.Model
}
if o.ModelIdentifier != nil {
toSerialize["modelIdentifier"] = o.ModelIdentifier
}
if o.Username != nil {
toSerialize["username"] = o.Username
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
if o.ManagementId != nil {
toSerialize["managementId"] = o.ManagementId
}
if o.SoftwareUpdateDeviceId != nil {
toSerialize["softwareUpdateDeviceId"] = o.SoftwareUpdateDeviceId
}
return json.Marshal(toSerialize)
}
type NullableMobileDeviceV2 struct {
value *MobileDeviceV2
isSet bool
}
func (v NullableMobileDeviceV2) Get() *MobileDeviceV2 {
return v.value
}
func (v *NullableMobileDeviceV2) Set(val *MobileDeviceV2) {
v.value = val
v.isSet = true
}
func (v NullableMobileDeviceV2) IsSet() bool {
return v.isSet
}
func (v *NullableMobileDeviceV2) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMobileDeviceV2(val *MobileDeviceV2) *NullableMobileDeviceV2 {
return &NullableMobileDeviceV2{value: val, isSet: true}
}
func (v NullableMobileDeviceV2) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMobileDeviceV2) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}