forked from Yohan460/go-jamf-api
/
model_session_status.go
153 lines (124 loc) · 3.88 KB
/
model_session_status.go
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/*
Jamf Pro API
## Overview The Jamf Pro API is a RESTful API for Jamf Pro built to enable consistent and efficient programmatic access to Jamf Pro.<br/><br/> The swagger schema can be found [here](/api/schema/).
API version: production
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// SessionStatus Session status
type SessionStatus struct {
// Session state
SessionState *string `json:"sessionState,omitempty"`
// Defines if the end user is online
Online *bool `json:"online,omitempty"`
}
// NewSessionStatus instantiates a new SessionStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSessionStatus() *SessionStatus {
this := SessionStatus{}
return &this
}
// NewSessionStatusWithDefaults instantiates a new SessionStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSessionStatusWithDefaults() *SessionStatus {
this := SessionStatus{}
return &this
}
// GetSessionState returns the SessionState field value if set, zero value otherwise.
func (o *SessionStatus) GetSessionState() string {
if o == nil || o.SessionState == nil {
var ret string
return ret
}
return *o.SessionState
}
// GetSessionStateOk returns a tuple with the SessionState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SessionStatus) GetSessionStateOk() (*string, bool) {
if o == nil || o.SessionState == nil {
return nil, false
}
return o.SessionState, true
}
// HasSessionState returns a boolean if a field has been set.
func (o *SessionStatus) HasSessionState() bool {
if o != nil && o.SessionState != nil {
return true
}
return false
}
// SetSessionState gets a reference to the given string and assigns it to the SessionState field.
func (o *SessionStatus) SetSessionState(v string) {
o.SessionState = &v
}
// GetOnline returns the Online field value if set, zero value otherwise.
func (o *SessionStatus) GetOnline() bool {
if o == nil || o.Online == nil {
var ret bool
return ret
}
return *o.Online
}
// GetOnlineOk returns a tuple with the Online field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SessionStatus) GetOnlineOk() (*bool, bool) {
if o == nil || o.Online == nil {
return nil, false
}
return o.Online, true
}
// HasOnline returns a boolean if a field has been set.
func (o *SessionStatus) HasOnline() bool {
if o != nil && o.Online != nil {
return true
}
return false
}
// SetOnline gets a reference to the given bool and assigns it to the Online field.
func (o *SessionStatus) SetOnline(v bool) {
o.Online = &v
}
func (o SessionStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.SessionState != nil {
toSerialize["sessionState"] = o.SessionState
}
if o.Online != nil {
toSerialize["online"] = o.Online
}
return json.Marshal(toSerialize)
}
type NullableSessionStatus struct {
value *SessionStatus
isSet bool
}
func (v NullableSessionStatus) Get() *SessionStatus {
return v.value
}
func (v *NullableSessionStatus) Set(val *SessionStatus) {
v.value = val
v.isSet = true
}
func (v NullableSessionStatus) IsSet() bool {
return v.isSet
}
func (v *NullableSessionStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSessionStatus(val *SessionStatus) *NullableSessionStatus {
return &NullableSessionStatus{value: val, isSet: true}
}
func (v NullableSessionStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSessionStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}