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Is something like this correct ? Matrix.RotationX(value).add(Matrix.RotationY(value)); How would i go about if i wanted to get the rotation on both axis by a given value ?
The text was updated successfully, but these errors were encountered:
Is something like this correct ? Matrix.RotationX(value).add(Matrix.RotationY(value)); How would i go about if i wanted to get the rotation on both axis by a given value ?
The text was updated successfully, but these errors were encountered: