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Cargo.toml
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Cargo.toml
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# ______
# ___ /´ ____/\
# __ ______ _____ / /\_ _ ______ _____ __ / /_/___/\ __ _____ ______
# ==/ ´ ____/ __ \ ____/ ´ ____/ __ ` __ ___, /==/ ´ ___/ __ \
# ==/ /´=/ ______/ /==/ /´=/ /==/ /=/ /=/ /==/ /´=/ ______/\
# ==/ /==/ /____/ /__/ /==/ /__/ /=/ /=/ /__/ /==/ /______\/
# ==/___/ ==\_______/\______/__/ ==\________,´_/ /==\______/__/ ==\________/\
# ==\___\/ ==\______\/\_____\__\/ ==\______/_____,´ /==\_____\___\/==\_______\/
# \_____\,´
[workspace]
members = [
"core",
"demos",
"front",
"geom"
]
resolver = "2"
[workspace.package]
edition = "2021"
version = "0.3.0"
authors = ["Johannes 'Sharlin' Dahlström <johannes.dahlstrom@gmail.com>"]
license = "MIT OR Apache-2.0"
keywords = ["graphics", "gamedev", "demoscene", "retrocomputing", "rendering"]
categories = ["graphics", "game-development", "no-std"]
[profile.release]
opt-level = 2
lto = "thin"
debug = 1
[profile.dev]
opt-level = 1
split-debuginfo = "unpacked"