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fix issue where audio will not play if longer than the length of one song #124

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jdeepee opened this issue Jun 4, 2019 · 0 comments
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jdeepee commented Jun 4, 2019

Looks like this happens when the length of audio is too large and .play() is called before audio has loaded. We can either wait for audio to load and then call .play() or use an onload callback?

@jdeepee jdeepee added bug Something isn't working backend task front end task labels Jun 4, 2019
@jdeepee jdeepee added this to the Alpha 2 milestone Jun 4, 2019
@jdeepee jdeepee self-assigned this Jun 4, 2019
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