Mage Scholar #17
Labels
-Enhancement
Improvements and new features
-Save for Later
.Complicated
Time consuming, difficult, or large scope
.Idea
Requires discussion
This will be complicated and shouldn't be pursued yet, but I like the idea so I'm storing it here for later.
SoulMuncher:
Targetting Spell Idea: Summon a mage scholar that attempts to cast the constructed spell at/on the nearest enemy every turn. The entity would be limited by mana regen. Multi-casting the targetting spell would give the mage more hp/mana regen/stamina/starting mana? (Sidenote: Would there be two versions, one that targets allies and one that targets enemies? Would it be determined by the first spell effect in the list?)
Jordan:
"Spells that last several turns " this is the vision for "auras" which have been on my list for a while but I haven't gotten to yet
Mage scholar idea is cool. I messed with a similar idea early on (trap was a spell that stored the rest of your spell in a pickup that would trigger later). I think it's worth revisiting. Balance might be hard, but maybe not if it costs mana for the scholar to cast then the balance is built in.
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