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Only start grabbing frames after client has connected #1

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jedbrooke opened this issue Apr 27, 2021 · 0 comments
Open

Only start grabbing frames after client has connected #1

jedbrooke opened this issue Apr 27, 2021 · 0 comments

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@jedbrooke
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Currently frame grabber thread starts immediately on startup, and starts putting frames in the queue before the client connects. So when the client connects there is a backlog of frames before the client catches up to real-time.

Solution:
only start putting frames in the queue when there is a client actively connected

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