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Skipping Scene files does not seem necessary #9

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Birgerev opened this issue Feb 4, 2024 · 0 comments
Open

Skipping Scene files does not seem necessary #9

Birgerev opened this issue Feb 4, 2024 · 0 comments

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@Birgerev
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Birgerev commented Feb 4, 2024

AssetGUIDRegeneratorMenu.cs Implements a check for unity scene files at line 204. I removed this since I needed the GUID of a scene regenerated and it worked just fine. My version control also indicates that the scene file was the only file to be modified, so from what I can tell it works just fine

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