/
main.rs
48 lines (38 loc) · 1.22 KB
/
main.rs
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#![feature(rust_2018_preview)]
#![feature(rust_2018_idioms)]
use std::any::Any;
use std::clone::Clone;
use std::sync::{Arc, Mutex};
use std::thread;
use std::time::Duration;
use hyper::server::Http;
use zerodmg_codes;
use zerodmg_emulator as emulator;
mod server;
pub fn main() -> Result<(), Box<Any + Send>> {
zerodmg_codes::main()?;
let output_buffer = Arc::new(Mutex::new(emulator::Output::new()));
let also_output_buffer = output_buffer.clone();
let emulator_thread = thread::spawn(move || {
thread::sleep(Duration::from_millis(250));
let mut gameboy = emulator::GameBoy::new(also_output_buffer.clone());
gameboy.run();
});
let http_server_thread = thread::spawn(move || {
let output_buffer = output_buffer.clone();
println!("; Starting UI server at http://127.0.0.1:9898");
let addr = "127.0.0.1:9898".parse().unwrap();
Http::new()
.bind(&addr, move || {
Ok(server::GameBoyIOServer {
output_buffer: output_buffer.clone(),
})
})
.unwrap()
.run()
.unwrap();
});
emulator_thread.join()?;
http_server_thread.join()?;
Ok(())
}