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Render Error #1
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Seems like it's doing this when a Mu is hooked up, but haven't been turned on yet... |
Confirmed, there is a bug when a mining units has never been started getting the ore pool of the map, I still have to investigate a bit more about what's going wrong with it, but i should be able to manage it. |
Awesome thanks for the fast reply. |
@EricHamby Solved in the latest version. |
Isn't giving the "No mining unit detected" but rather a render script error. Once this happens, I'm having to re paste the entire LUA to get it fixed.
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