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Minerals should have the same team name as town hall near it in ue4.
It should have same team name as in pygame, but its reversed, because of random assignment of mineral patches to players in "getWorldInfo" in cmpTensorflow.
Because when i try to mine minerals, npc goes to opposite minerals in diagonal.
The text was updated successfully, but these errors were encountered:
Minerals should have the same team name as town hall near it in ue4.
It should have same team name as in pygame, but its reversed, because of random assignment of mineral patches to players in "getWorldInfo" in cmpTensorflow.
Because when i try to mine minerals, npc goes to opposite minerals in diagonal.
The text was updated successfully, but these errors were encountered: