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tabledefs.go
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tabledefs.go
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package main
import (
"fmt"
)
type NameDescription interface {
GetRowId() int
GetName() string
GetDescription() string
}
type NameDescriptionTable struct {
RowId int
Name string
Description string
}
type Platform NameDescriptionTable
func (p Platform) GetRowId() int {
return p.RowId
}
func (p Platform) GetName() string {
return p.Name
}
func (p Platform) GetDescription() string {
return p.Description
}
func (p Platform) String() string {
return fmt.Sprintf("%s (%s)", p.GetName(), p.GetDescription())
}
type Genre NameDescriptionTable
func (g Genre) GetRowId() int {
return g.RowId
}
func (g Genre) GetName() string {
return g.Name
}
func (g Genre) GetDescription() string {
return g.Description
}
func (g Genre) String() string {
return fmt.Sprintf("%s (%s)", g.GetName(), g.GetDescription())
}
func (g Genre) FromNameDescription(nd NameDescription) {
g.RowId = nd.GetRowId()
g.Name = nd.GetName()
g.Description = nd.GetDescription()
}
type HardwareType NameDescriptionTable
func (ht HardwareType) GetRowId() int {
return ht.RowId
}
func (ht HardwareType) GetName() string {
return ht.Name
}
func (ht HardwareType) GetDescription() string {
return ht.Description
}
func (ht HardwareType) String() string {
return fmt.Sprintf("%s (%s)", ht.GetName(), ht.GetDescription())
}
type GameList struct {
Games []Game
}
type Game struct {
RowId int
Title string
Genre string
Platform string
NumberOwned int
NumberBoxed int
NumberOfManuals int
DatePurchased string
ApproximatePurchaseDate bool
Notes string
}
func (g Game) String() string {
return fmt.Sprintf("%s (%s)", g.Title, g.Platform)
}